Rivals of Aether

Rivals of Aether

39 ratings
Balcone
   
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7.244 MB
10 Jun, 2022 @ 10:38am
21 Oct, 2022 @ 1:01pm
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Balcone

Description
Introducing: The Clown Gone Astray, Balcone, a formerly famous preformer who now is rumoured to lurk around the dark-back alleys of Julesvale.
Balcone is a highly mobile, combo focused character, with the unique property of not being able to stop jumping.

Specials Summarised:
NSpecial: Hoop Toss- Balcone creates an Aerial Hoop, an Aerial Hoop can boost Forward and Up Special and prevents pratfalling.

FSpecial: Pounce- Balcone charges up a tackling command grab, pressing special again makes her preform said tackling command grab.

USpecial: Spinning Trick- Balcone does... something that makes her spin upwards. It doesn't deal damage and doesn't go too far without an Aerial Hoop.

DSpecial: Pin Down- Balcone pulls out some bowling pins and smashes them on the floor, though, unlike most bowling pins, these pins turn into moving piles of... something? where did these pins come from???


Homestage:
The Back Alley
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2845971484

Things with compatibility based features that Balcone is compatible with:
The Chosen One,
Toon Link,
Pokemon Stadium,
Soulbound Conflict,
Unregistered Hypercam,
Hikaru,
Dedede Arena,
Agent N,
Rat,
Kirby Fighters Buddy,
Dracula's Castle,
Miiverse and
Final Smash Buddy
9 Comments
EMERGENCY CAT TRANSMISSION 7 Jun @ 2:05pm 
chat i love this characters design and idea and all of that but it hurts my hands when i play as them
andoominio 1 Sep, 2024 @ 6:40am 
perchè si chiama balcone?
404_coffee.exe 13 Nov, 2022 @ 7:54am 
freaky little fella
Jawbreaker the Jester 15 Jun, 2022 @ 2:30pm 
This is genuinely my favorite character in all of Rivals, I love them so much
Fresh_Knight 14 Jun, 2022 @ 5:32am 
Rabbit :D
hyuponia 13 Jun, 2022 @ 12:36am 
looks very cool!!!! well done!!
Zen Dragon 10 Jun, 2022 @ 7:38pm 
Really fun character, just a little hard to control and feels a little weak, especially since the character will always jump the same height regardless, making the character, ironically, really predictable. Any strong anti air can be very useful against this character especially since she lacks ways to poke her opponents in a meaningful fashion. She also lacks a lot of defensive options standard to other characters. A lot of her moves also feel like they last waaaay too long too, whiff a non-double jump Dair or use a strong without a hoop can leave you a sitting duck way too long (strong attacks putting you in prat already feels very harsh, but the special prat fall feels a little gratuitous).
crossfunkbunk 10 Jun, 2022 @ 7:24pm 
let me check... Yep! formally famous, Insane clown/jester that's relay bouncy and not even the creator know what's happening! WE GOT A BINGO!!! ADDING TO INSANE CLOWN/JESTER CATEGORY!!! (this is a joke)
Barrett Pawws 10 Jun, 2022 @ 3:57pm 
huh neat