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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2883228057
If anyone wants to take a look at it for me any input would be appreciated.
https://github.com/JoeOwnage67/NewMedievalProstheticsPatch
i commented the sections and i think you can find almost all common uses you might need. just copy the code to your favorite editor and shrink the sections to get a better overview. have fun :)
such a file usually goes to Common/Patches or 1.3/Patches, depending on your folder structure. for inspiration and finding solutions on patches i found the simple chains mods or any other bigger one extremely helpful; as i am also not really coding myself.
i just went through your files because i considered using a modified version locally for my own playthroughs as i don't use medieval overhaul. i discovered that you are not using the xml patch operations to change the original files but rather overwrite them. while testing i could also load your mod with only the prosthetics mod loaded, thus creating unintended sideeffects from items and bills that are not actually present in the game (moddependencies in the about.xml is missing, as is loadafter for this approach).
perhaps there was a design reason for this approach. otherwise feel encouraged to switch over to patches in some future update. i can gladly provide you with what i will use for myself as a template once i have created it.