TerraTech

TerraTech

111 ratings
NOVA Destroyer Expansion Pack
   
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Type: Mods
Tech: Hawkeye
Mods: Blocks
File Size
Posted
Updated
3.003 MB
11 Jun, 2022 @ 6:09am
18 Jul, 2022 @ 12:33am
5 Change Notes ( view )

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NOVA Destroyer Expansion Pack

In 2 collections by Darvenstein
NOVA
4 items
Terratech Mods by Darvenstein
8 items
Description
Lets keep building BIG

This modpack is an expansion for NOVA Frigate Starter Pack , with 11 new block modules focused on heavy weaponry for our line of destroyers and heavy destroyers, including:

NOVA Trooper (Orbital Strike) [HE, Weapon section]
A Trooper calling in orbital strike from the fleet in orbit. Each Trooper can request a strike every 30 seconds, and every orbital strike package consists of 10 L.O.K.I projectiles

Low Orbit Kinetic Impactor (L.O.K.I) System [HE, Weapon section]
An orbital delivery system for heat-resistant rods made from titanic-ignite alloy capable of withstanding atmospheric entry. When dropped from the low orbit of any celestial body, a L.O.K.I projectile will accumulate kinetic energy as it free falls to the surface.
With only gravity doing all the work, this system is very cheap to mass-produce and maintain, making it the perfect choice for siege and blockade missions, or supporting ground troops from orbit. The lack of guidance system means that hostiles can avoid the projectiles with relative ease, which makes this system ideal to destroy stationary targets

DMS C-X1Z Heavy Railgun [HE, Weapon section]
A heavy railgun armed with zero-point warhead, capable of bypassing shields but ineffective against armor

DMS C-X2 Photon Cannon Array [HE, Weapon section]
An array of extremely powerful emitter capable of discharging highly energetic photon beam. Each individual emitter is equipped with a wave-particle focusing lense, that can move independently from each other, creating a deadly killzone inside it's cone of fire

DMS Small Torpedo Bay (Nuclear/Plasma Warheads) [HE, Weapon section]
A single tube torpedo bay capable of deploying space torpedoes. However it needs several seconds to adjust flight path and trajectory, therefore vulnerable to CIWS(s) and point defenses.
The single tube design is far more compact compared to the standard 4 tube torpedo bay, but it takes longer to reload the next torpedo

DMS Large Torpedo Bay (Nuclear/Plasma Warheads) [HE, Weapon section]
A large torpedo bay with 6 launcher tubes capable of deploying space torpedoes. However it needs several seconds to adjust flight path and trajectory, therefore vulnerable to CIWS(s) and point defenses.
The 6 tube design allows for rapid deployment of torpedoes but the support structure takes up more space compared to the standard 4 tube torpedo bay

DMS HP-150 SOWS [HE, Weapon section]
A Stand-Off Weapon System designed to fire at hostiles from stand-off distance. If a CIWS is responsible for threats that are closing in, a SOWS is responsible for threats that are keeping their distance, or moving away from the fleet. Which is why this weapon system is vital for Destroyers with Anti-Ship roles, especially during blockade and escort missions

DMS AG Module [HE, Flight section]
After several years wasted on the effort to reverse-engineer Better Future's Anti-Gravity technology, DMS has finally achieved a breakthrough in replicating the technology. By using Volithium, an exotic particle found in unstable neutron stars, this AG Module is capable of un-bending the fabric of space and time to be almost completely flat. And since gravity is essentially just dips and curls in the space-time continuum, any object in the vicinity of this module will not be affected by gravity

Clairmont-Osgood Drive [HE, Flight section]
Courtesy of Prof. Renée de Clairmont and Dr. Steven Osgood from NOVA Academy of Mathematics and Natural Sciences, this engine is a miniaturized version of the Epstein Drive.
Despite being 80% smaller, the C-O Drive is capable of producing up to 20% of the original Epstein Drive's thrust output. The compact nature of this engine also means that it can fit in a smaller ship, or install several in a cluster.
This model is also designated ProxMod2, which means it is equipped with Proxima Dark to achieve FTL travel, and uses a unique fuel pellet independent from the tech's fuel reserves, allowing ships to operate without any conventional fuel tanks

Want to see more of my stuff? Find me on my Youtube Channel

NOVA is looking to recruit new and promising officers to join our ranks, visit our Faction Thread [forum.terratechgame.com]
35 Comments
csgofan117 12 Aug, 2024 @ 12:53am 
For some reason the orbital strike doesn't fire. Do you need to be in space or does it take chunks to fire or something(i am anchoring the tech i fire from)
RMninja 16 Jul, 2023 @ 9:38pm 
this stuff H U G E
BigBast3rd 21 Mar, 2023 @ 10:48am 
I've got a good one for you as I am a fan, barely ever replying or commenting but am inclined to write to you about this idea. Picture a short to medium-range artillery-like device which would launch, when loaded with, a tech which would upon landing safely (jet packs, chute, etc...) anchor a tech to deploy it's purpose... turret, SCU, etc... just an idea ;) ah yeah, forgot this, maybe a trajectory projector to be able to visually quickly deploy the "Payload"?
Drputtyboss 29 Jan, 2023 @ 8:27am 
is it possible for you to make an black hole launcher?
Darvenstein  [author] 4 Dec, 2022 @ 10:48pm 
c-x1z is huge, and the game struggles to load AP for it, wait for 10 seconds or so, it will load
General-Lee-God 4 Dec, 2022 @ 10:34pm 
I got the problem that the big cannon doesnt get into inventory. its so big, that I couldnt put it on a small vehicle to use radial menu. and the scu doesnt get it in
Divine 29 Aug, 2022 @ 3:59am 
i can not send the crashlog in the TT discord because i need to subscribe in order to get the link in the chat. and i dont to subscribe to the TT discord for personal reasons
the file is bigger than 8mb
Darvenstein  [author] 26 Aug, 2022 @ 5:34am 
To find your game output log copy paste this into your File Explorer
- Windows : %appdata%/../LocalLow/Payload/TerraTech and look for the file named output_log.txt
- Linux : ~/.config/unity3d/Payload/TerraTech/ and look for the file named Player.log
- Mac : ~/Library/Logs/Payload/TerraTech/ and look for the file named Player.log
Divine 26 Aug, 2022 @ 1:01am 
where can i find the crashlog
Darvenstein  [author] 24 Aug, 2022 @ 11:14pm 
send your crashlog to TT discord, we'll investigate there