MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

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T6M's Marauder IV (YAML/YAW)
   
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File Size
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1.967 MB
14 Jun, 2022 @ 10:24pm
1 Jul, 2022 @ 8:04pm
16 Change Notes ( view )

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T6M's Marauder IV (YAML/YAW)

Description
Requires YAML and YAW

Following the success of the Marauder-III -- the Budget Marauder, came the Marauder-IV, the Poor-Man's Marauder. Still pretty cheap, but not as much as an Urbanmech, it is however fast enough to tread across the open field and accompany heavier mechs, owing much of it's survivability by not being the priority target. As a result, it filled the niche that the Urbanmech cannot.

Has 6 Variants:

> MAD-4Q - The basic Marauder IV, lightly armored at 7.5 ton, with a single Autocannon 5, quartet of Medium Laser, and a pair of jump jets, it has adequate performance worth it's price.

- STD140
- AC5 + 1t Ammo
- 4x ML
- 2x JJ
- HS: 10

> MAD-4T - An Energy-Centric refit of the Marauder IV, the PPC hits harder than the Autocannon. Considered around the particle cannon is the reduction of support weapons, and the allotment of two additional heat-sinks.

- STD140
- 1x PPC
- 2x ML
- 2x SL
- 2x JJ
- HS: 12

> MAD-4U - A popular refit of the Marauder-IV geared for long-range, it sports a single large-laser, with a pair of LRM5s for indirect-fire, with a quartet of small lasers for support.

- STD140
- 1x Large Laser
- 2x LRM5 + 1t Ammo
- 4x SL
- 2x JJ
- HS: 10

> MAD-5E - A Civil-War Refit of the Marauder IV made as a Jack-Of-All-Trades, it has an ecclectic mix of firepower that made it useful in most engagements.

- LFE140
- Small Cockpit
- UL-Stabilized Gyro
- 1x LAC5 + 1t Ammo
- 2x MML3 + (1t SRM + .5t LRM)
- 2x LPPC
- 2x ERML
- 2x JJ
- DHS: 10

> MAD-5F - A civil-war upgrade of the 4T, it is built around the main particle cannon that is the Heavy PPC linked with a Capacitor, and for backup it has a quartet of Light Machine-Guns, a pair of ER Medium Lasers, and of a single ER Small Laser.

- LFE140
- Small Cockpit
- UL-Stabilized Gyro
- 1x CAP-HPPC
- 4x LMG + 1T ammo
- 2x ERML
- 1x ERSL
- 4x JJ
- DHS: 10

> MAD-CL "Crimson Light": A powerful upgrade to the basic Marauder-IV, the Crimson Light has upgraded Extended-Range Medium Lasers, with an Ultra-AC10. First sought at the light-circuit of Solaris-IV, it tended to blow away the competition that are comparatively lightly-armored.

- XL140
- Small Cockpit
- UL-Stabilized Gyro
- 1x UAC10 + 2t Ammo
- 4x ERML
- 2x JJ
- DHS: 10
4 Comments
nikkodemous 25 May, 2023 @ 8:34pm 
when i add the mad-cl to my bay it only gives the mad-4q
fbenoitiii 8 Oct, 2022 @ 8:43pm 
i just got these they are great. seeing little mini marauders scooting around the battlefield is funny.
Moon Moon  [author] 1 Jul, 2022 @ 5:38am 
@MachoNatchoMan

It is not, obviously. As YAML is not compatible with MercTech.
MachoNatchoMan 1 Jul, 2022 @ 4:52am 
anyone know if this is compatible with MercTechV2 (and PirateTech)