Door Kickers 2

Door Kickers 2

35 ratings
Night Call (Rework)
   
Award
Favorite
Favorited
Unfavorite
Content Type: Missions
File Size
Posted
Updated
814.789 KB
15 Jun, 2022 @ 11:50am
15 Jun, 2022 @ 1:34pm
4 Change Notes ( view )

Subscribe to download
Night Call (Rework)

In 1 collection by Fuse
Fuse Maps Reworks
16 items
Description
Rework of Night Call

- Added additional entry option for stealth and dynamic entry
- Added second spawn location for Hostage
- Replaced with variety of enemies and weapon options
- Reworked map layout; more covers and blind spots

Please comment if any issues/bugs and recommendation.
Let me know if you want to see your favourite map reworked!
13 Comments
Rake5000 21 Jan, 2024 @ 1:28pm 
Got a clean run on my 1st attempt going in blind :) https://youtu.be/hUvvA2owCOM
Rake5000 21 Jan, 2024 @ 11:27am 
Love the redesign! Two things could make it even better.
1: A proper mission briefing. For example: tell me that there is only one hostage, that would change my entire approach.
2: The north-western area looks unrealistic. I'd suggest to make it more lifelike or removing it. https://imgur.com/a/TU0RFFG
Sir Walross 24 Jun, 2022 @ 4:59pm 
on the right side, the room next to the hole in the wall , the big window. if you try to break it from the side you will only break the drapes and not the glass, to break the glass you have to stand in front of it
Delusion_Khan 18 Jun, 2022 @ 7:39pm 
and saw it, thanks
Delusion_Khan 18 Jun, 2022 @ 7:38pm 
@Fuse, would be greatly appreciated
Fuse  [author] 18 Jun, 2022 @ 6:15pm 
@ Pvt. Parts, I can upload this map as Assault if you would like.
Delusion_Khan 18 Jun, 2022 @ 3:19pm 
@Fuse

Is it possible to have some of these maps to have as assault maps, instead of hostage rescue?
Fuse  [author] 15 Jun, 2022 @ 1:53pm 
@Biophiliac I'll do a rework for it, check in again in a day or two!
Check_Those_Corners 15 Jun, 2022 @ 1:49pm 
Hi, I would like to see embassy siege reworked. It's a pretty good map I just feel as if it might be missing more entry points/civilians/enemies
Fuse  [author] 15 Jun, 2022 @ 1:35pm 
@viķoks thanks for reporting this issues. I have fixed the path-ing issue for Hostage to escape, however they cannot jump through half-wall or debris. Will require you to open pathways for them to do so, or escape through the house which will be difficult.