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NPCReplacements=(FromClassName="Bullwark_character_bp_C",ToClassName="")
NPCReplacements=(FromClassName="Bullwark_Character_BP_Mega_C",ToClassName="")
After that, using the Simple Spawners mod you can add them back in with the spawner by pasting their Blueprint Paths into one of the spawners custom spawn text fields.
Blueprint'/Game/Mods/MysticMenagerie/creatures/Bullwark/Bullwark_character_bp.Bullwark_character_bp'
Blueprint'/Game/Mods/MysticMenagerie/creatures/Bullwark/Bullwark_Character_BP_Mega.Bullwark_Character_BP_Mega'
Doing this will allow you to spawn in however many of either of these you want, as well as choose their spawn points and so on.