XCOM 2
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LWOTC Fuller Override
   
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21 Jun, 2022 @ 11:54am
30 Sep, 2023 @ 6:51am
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LWOTC Fuller Override

Description
Adds an alternate hack reward for the specialists "full override" ability allowing for other any kind of robot (i.e. drones and sectopods) to be added to resistance havens.

Which Advent Robots give which kind of Robot (if any) to the Resistance can be configured via this mods ini file.

Also adds a small UI in order to display which kinds of MECs are in which outpost.

Note that the templates for Resistance mecs CAN NOT be ones that are also used as an enemy by the game/ are intended as enemies. (or bugs WILL occur)

Long war of the chosen is a hard requirement.
Shen's last gift is only required if you plan on using my resistance sectopod template.

Troubleshooting:
  • if the mod does not work you may need to edit LongWarOfTheChosen's XComGameCore.ini and replace the [ControlRobot_Permanent X2HackRewardTemplate], as well as [ControlSectopod_Permanent X2HackRewardTemplate] sections with the ones from this mods XComGameCore.ini
  • make sure your templates are spelled correctly and the ones provided after "ResistanceUnitTemplateName=" are NOT used as enemy units by the game / were not intended as enemy units.
Recommended Mods:
"Buildable Units (LWOTC compatible)" along with "Fuller Override + Buildable Units Add-On" provides setup for most robot units in mod jam.

Credits:
Without LWOTC this mod would obviously not exist.
Popular Discussions View All (1)
1
8 Nov, 2023 @ 9:15am
Russian Localization
Aks
41 Comments
hottt3 21 Mar @ 5:06am 
Thanks for your mod!
pgg12  [author] 16 Jan @ 11:48am 
No this will absolutely not work without LWOTC, as this mod relies heavily on LWOTC's havens and the basic full override ability.

Feel free to make your own version.
Dęąth Viper 16 Jan @ 12:09am 
Does this work without LWOTC? If not, you mind if I create a new version for covert infiltration?
Rui 17 Jun, 2024 @ 6:28am 
They are located in characterstats.ini btw
Rui 17 Jun, 2024 @ 6:27am 
For people who have the same issue to enemy mods not native to LWOTC or Mod Jam, copy the hack rewards from an enemy mod thats included in Mod Jam to an enemy mod not included. That fixes the full override ability not working on those.
Rui 15 Jun, 2024 @ 2:38am 
So I was wondering why full override doesnt work on certain units such as synthoids or the robots for the even more robots mod. When I hack one of those there are no hack rewards. its just blank
Tedster 25 May, 2024 @ 7:08pm 
Dude, Where's My Loot will resolve the loot getting lost issues issues.
pgg12  [author] 24 May, 2024 @ 2:09pm 
@Wp I am not entirely sure, though I believe the loot is lost.
pgg12  [author] 24 May, 2024 @ 2:06pm 
@blazerluminous Fundamentally, yes it can be made to work. That said if this mod / the buildable units addon does not already have you covered, chances are it would be a bit of work and one would need to use the SDK. (First create an appropriate UnitTemplate to go into the resistance haven, and then make the appropriate edits to XComLWOTC_Fuller_Override.ini).
blazerluminous 23 May, 2024 @ 2:49pm 
can it work somehow with modded robotic unit show up as haven reward? I had no problem with archer mecs and heavy/superheavy mecs drones and sectopods, but i dont have the option to have a LWOTC mechtoid? or a modded assault mecs as a reward.