tModLoader

tModLoader

119 ratings
Touhou Hitbox
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Mod Side: Both
tModLoader Version: 1.4.3, 1.4.4
File Size
Posted
Updated
91.162 KB
21 Jun, 2022 @ 10:39pm
21 Apr, 2023 @ 3:54am
6 Change Notes ( view )

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Touhou Hitbox

Description
Put the hitbox of Touhou Project into terraria. It can fly freely ,and has a smaller hitbox than vanilla terraria.
Not balanced at all, maybe play with other mods.
26 Comments
Beticc 26 Nov, 2024 @ 7:57am 
Como se obtiene?
tail 24 Aug, 2024 @ 5:55am 
怎么还有下坠
slaveslayer69 27 Jul, 2024 @ 4:39pm 
make it so its slower so you can dodge better
Tinella Nosa 9 Jul, 2024 @ 12:31pm 
This mod makes Infernum good
super_boy06 25 Feb, 2024 @ 8:44am 
best mod burger/10 :steamhappy::steamhappy:
Photon Resonance 5 Nov, 2023 @ 8:47pm 
for those who do not know what the item is for this mod, it is a mount accessory. use a qol recipe browser mod to find the crafting recipes for this mod. I forgot the item names, but the first one requires a soaring insignia.
Mika Golden Star 6 Sep, 2023 @ 12:32pm 
yeah uh this mod is abit meh, the mount is an ok speed but not fast enough for some of the high speed bosses, plus it gets stuck on platforms like they are solid floors
Maximized_SodiumChloride 16 Jul, 2023 @ 1:48am 
where to get the item?
(Seeking)Eye 25 May, 2023 @ 9:27am 
Ive been trying this mod, and it's amazing. what it does with boss fights, especially the more powerful bosses from harder modes and mods really makes this so much fun to use! I can aerial dance with so many enemies now, it changes the feel of the game so much in a way i enjoy.
Starbow 19 Apr, 2023 @ 7:05pm 
I love this mod so much, but the ease by which the item can be acquired renders it far too unbalanced to reasonably use in a multiplayer session; the problem isn't even the smaller hitbox or the inertialess omnidirectional movement, but rather the infinite flight. Might I suggest setting the Soaring Insignia as a required material, such that players would already have unlimited flight by the time they'd have access to this item? Alternatively, perhaps an artificial limit could be implemented on the existing hitbox items so as to restrict the flight time to that of the player's equipped wings/boots, thereby allowing for dynamic movement without sacrificing the existing balance in exploration established by these limitations in the vanilla game?