Stellaris

Stellaris

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NCTribit's Extended Hull Research - Hardened Hulls
   
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462.433 KB
22 Jun, 2022 @ 11:12am
1 Change Note ( view )

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NCTribit's Extended Hull Research - Hardened Hulls

In 1 collection by NCTribit
NCTribit's Modifications
11 items
Description
### Description ###

Attention! See also the mod for the percentage improvement of hulls:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2820843964

The mod introduces:

* 5 new technologies, one for each ship type, that increase the base hull strength by 100, 200, 500, 800 and 2000 points, respectively.
* 1 new technology for defensive platforms that increases the base hull strength by 500 points.

FAQ
Compatibility
- Fully compatible with any mods.

Affected game files:
- Original (vanilla) files are not affected.

Load order:
- Not important.

Localizations:
- English
- Russian
- Deutsch
- French
- Polish
- Spanish
- Portuguese
- Chinese (simplified)

-- If you like this mod, please rate it, leave a comment and add it to your favorites so that it will be easier for others to find it.

P.S.
-- If you have any suggestions, additions and corrections, you can contact me in the comments.
-- If you can help with translating the mod into your original language, then I am ready to send you all the materials you need for this.
4 Comments
NCTribit  [author] 22 Feb, 2023 @ 11:27pm 
Most likely, this is due to the technical limitations of the game engine and cannot be fixed by mods.
Nekomata Okayu 19 Feb, 2023 @ 12:56am 
大佬有考虑过制作一个防止船体值溢出的模组吗
NCTribit  [author] 5 Jul, 2022 @ 2:45pm 
Any changes that affect the balance also change the checksum. It doesn't affect multiplayer in any way. It is only important that everyone has the same mods. To facilitate compatibility, it is better to use the Irony Mod Manager.
Asthore 4 Jul, 2022 @ 7:45pm 
Warning changes checksum for multiplayer so not multiplayer compatiable