Barotrauma
102 evaluări
UwU — Basic
5
2
6
4
   
Premiază
Adaugă la preferate
Preferat
Elimină din preferate
Dimensiunea fișierului
Postat
Actualizat
803.996 KB
22 iun. 2022 la 14:36
1 febr. 2023 la 11:51
14 jurnale de actualizare ( vizionare )

Abonează-te pentru a descărca
UwU — Basic

Descriere
The main part that makes most of craftable items return all the resources on deconstruction.

A part of my Update Undone mod collection that restores nerfed content and (optionally) adds new features to the existing items.
45 comentarii
Nattie98 20 dec. 2022 la 10:50 
@Lagmanor Okay I will test these to make sure they work and I will go there from here on to report any more or just open up a discussion if its real bad.
Lagmanor  [autor] 20 dec. 2022 la 3:58 
[INFO]

I should also notify that I'll be closing comments section for this module in a day or two (making it just as it is for other modules) - you may leave your feedback inside comment section of the "Update (was) Undone" collection, since it is now considered the main mod page containing most information about it.
Lagmanor  [autor] 20 dec. 2022 la 3:50 
>>Hopefully now the output's fixed.

As about bandages - they give a half part of organic fiber because you craft 2 at once; I made it work the same with most of the items you craft more than one at the time; with some other items (like flares) I simply made them undeconstructible.
Nattie98 20 dec. 2022 la 1:09 
Yha If I encounter any bugs Ill let you know immediately.

Thankfully we encountered the ammo box thing at the end of our session and i was gonna call it a night then and it should give you ample time to look into it.
Lagmanor  [autor] 20 dec. 2022 la 1:03 
@Nattie98
Ahh hell me, did I use the wrong parameter once again in exact same mod? That's hilarious.
I'll look at it
Nattie98 20 dec. 2022 la 0:59 
@Lagmanor while me and my friends were playing we did find select bugs

*Bandages (Supposedly from what my brother told me) would not give a partial return in organic fabric.
*And ammo boxes did not consider the amount of ammo in them on deconstruction giving you the full yield (Which is useally Steel, Lead, and Titanium) even if they were empty. Resulting in the ability to deconstruct empty boxes and turn them to full for free.

Everything else was pretty much fine so id recommend a recheck on the ammo boxes and a recheck on the bandages as Empty ammo boxes are suppose to only give you aluminum as the amount of the other materials in said should be equivalent to the ammo in the box. And bandages should give one half of a organic fabric since one organic fabric creates 2.
Lagmanor  [autor] 19 dec. 2022 la 3:52 
@zachtac,
Should be fixed now!
zachtac 18 dec. 2022 la 18:09 
I'm getting an error related to it not having the xml for Sprite "C:/Users/****/AppData/Local/Daedalic Entertainment
GmbH/Barotrauma/WorkshopMods/lnstalled/2824568682/ltems/Weapons/TurretsAndDepthCharges.png" not found!
Lagmanor  [autor] 18 dec. 2022 la 17:51 
@Nattie98,
No, Basic module doesn't cover crates/other subdivided categories, they are completely standalone.
As for the crates, there's always 1:1 for both variants - the only difference is if they become craftable or not (and it's the common principle for all modules you have to choose one from - one version only edits output and another also adds new features).
Nattie98 18 dec. 2022 la 12:55 
Also @Lagmanor as a question does the base apply to the things the modules would apply like 1:1 crates and what not is that in the Basic like if I apply the Basic and then craftable crates would I get both 1:1 crates and craftable crates or do I have to choose between one or the other.