Total War: WARHAMMER II

Total War: WARHAMMER II

26 ratings
Exalted Beastmen Giants
   
Award
Favorite
Favorited
Unfavorite
Tags: mod, Units
File Size
Posted
41.800 MB
23 Jun, 2022 @ 8:51am
1 Change Note ( view )

Subscribe to download
Exalted Beastmen Giants

In 1 collection by zerg93
Mod compilation
221 items
Description
*Please consult the Known Issues and QA sections before commenting, thanks.*

This mod adds the Exalted Giants for the Beastmen.
There are 5 unit variants.
You'll find them in the horde Beastmen Giants building chain.
They have less armour if compared to my previous Exalted Chaos Giants, but they have more attack and have access to Primal Fury.

Ok, presentation over: let's dive into the technical stuff!

*BALANCE*

They are strong but they shouldn't be broken, if you do think that they should get buffed or nerfed in certain areas go ahead and let me know: if your feedback Is reasonable I'll make those balance changes.
NOTICE: The units' stats screenshot was taken with the unit size setting set to large, so expect more HP and unit models if you are playing on Ultra.

*COMPATIBILITY*

As far as I know this mod works with pretty much everything that do not mess too much with vanilla units.
I'm playing the game with 100+ different mods and everything is working fine!
The mod is NOT save compatible.
If you want these Exalted Beastmen Giants in your campaign you'll have to start a new one.

*KNOWN ISSUES*
-Some weapons will look odd/lose detail whenever You are going to zoom out just to look normal whenever You are going to zoom in.
This Is clearly a LOD issue but regenerating the LODS inside H3ro asset editor didn't fix said issue, sadly.
I don't know what Is causing the issue and I don't how to fix It, sorry about that.
-Minor clipping here and there.

*UPDATES POLICY*

Let me be straight with you...when the mod status change from updated to outdated....if you start to spam in the comment section things like "update pls, OMG UPDATE, can we have an update my good sir?, UpDaTe!1!1!1" and similar stuff....know that https://media.giphy.com/media/e3URFlLQywEPC/giphy.gif


...But jokes aside: please don't do that.
When it becomes necessary, and when I can, I will update my stuff, do not worry.

*QA*
-"SFO?"
As a matter of fact I'm officially retired from SFO/Overhaul related mods.
As always: If you already have previous experience in SFO submodding feel free to make an SFO version out of any of my mods that are currently missing one, I will link your submods if you provide me with a link.

And that's all I guess!
Credits time!

Thanks to Phazer for RME editor!
Thanks to H3ro and his great tool!
Any of this would not have been possible without Frodo45127's RPFM which is still updated to this very day, thank you!
I would also like to thank Sebidee and Caligula for their great modding guides!
And I would like to thank you!
Whatever you liked my mod or not thanks a bunch for giving it a try!

Let's be brutally honest now: there are countless modders that are WAY more talented than me and that would deserve your money more than me.
That said, If you have grown to like my works so much to the point that you want to express your appreciation or just put a smile on my face...well: I will not stop you ;) .
You have my gratitude for all the support you can throw at me, independently by the donation's sum: you are all equals to me and I do thank you all.
From my part I can assure you that your donations will not be wasted, in fact I would mainly use them to:
-complete the Total War Warhammer DLC collection and thus expand my modding possibilities
-PC related things

[paypal.me]
1 Comments
zerg93  [author] 22 Aug, 2022 @ 9:09am 
I have officially concluded my modding journey on this workshop.
As always: feel free to make any kind of submods for any of my mods.