Kenshi
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Tattoos Intergrated Readjustment - Better Icons & Easier Tattooing
   
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24 Jun, 2022 @ 2:41am
24 Jun, 2022 @ 4:27am
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Tattoos Intergrated Readjustment - Better Icons & Easier Tattooing

Description
Load Order

Tattoos https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=881287839
Tattoo_Addon https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1701172871
Tattoos Intergrated https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1717275065
Tattoos Intergrated_Readjustment

If you use skin texture change mods like nude or cutie underwear, set these skin texture mods lower order than those tattoo mods.

Respect all tattoo image designers and tattoo mod pioneers.


Changes

- Better tattoo icons.


Tattoo Stats

- Added legs coverage to tattoos.

This also means you need more costs and time to tattooing. Described below.


- Nerfed unique tattoo stats.

Skill bonuses x1.3 -> x1.15
Especially, combat dmg bonus x1.3 is too strong. I think x1.15 is just suit for Samurai Armor.


- Set higher price of unique tattoos.

In Intergrated, normal tattoos and unique ones have the same price.


Tattooing

- Reduced tattoo making costs.

Now need 1/5 cost to make a each ink.
1 normal ink = 1 carbon and 1 alcohol.
1 unique ink = 3 hashish and 1 robotics components.
In my playing, seems to need 6.5 inks per 1 tattoo making. Because of adding legs coverage, now need more inks but still less costs in total than Intergrated.


- Reduced tattoo making times.

In Intergrated, the production speed time (fcs parameter) mult is 3. In this mod, 10. Bigger number means speedier.


- Changed required stat at ink making.

In Intergrated, dex is required ink and tattoo making both. Means you can train dex without no combat but with domestic working.
Now ink making requires science skill, and tattooing still requires dex (but reduced time to make as above).
In mid-end game, you might make masterwork unique tattoos. At that time, armors that have dex mult bonus like assassin's rag will help you very much.


- Reduced crafting costs of tattoo related furniture.


Resarch

- Deleted individual tattoo blueprints. Added tattoo catalogs instead of that.

It is pain to check each of the large number of small items with the cursor to see if there were any blueprints I haven't already read.
The price of each tattoo catalog is 20,000.
You can find them at adventure shop, underwear shop, etc with low chance.


World

- Now blueprints of Ink Working/Mixing don't appear at ancient ruin.

To avoid pressuring the price quota for other items to appear.


- Unique nobles and slave masters wear unique tattoos. Tengu doesn't.

They wear nothing with the shirt slot in vanilla. Now Lord Nagata looks like an intelligent yakuza.
If they have already spawned and you want to apply tattoos them, need import.


- Seto wears a unique tattoo and her gear grade is 1 rank higher than vanilla.


タトゥーmodがめちゃ便利になります。
・アイコンを見やすくしました。
・タトゥーに脚部のカバーを追加しました。
・ユニークタトゥーのボーナスを下げました。
・ユニークタトゥーの価格を上げました。
・タトゥー作成の材料コストを1/5に減らしました。
・タトゥー作成に要する時間を減らしました。
・タトゥーインク作成には器用さではなく科学スキルを使用するように変更しました。
・タトゥー関連の家具の建築コストを減らしました。
・個々のタトゥーの設計図を、デカいアイコンのカタログとして統合しました。
・遺跡から Ink Mixing/Working の設計図が出現しないようにしました。
・名有りの貴族がユニークタトゥーを装備するようにしました。彼らがすでに生成されており、タトゥーを反映させたい場合、インポートが必要です。
・セトがユニークタトゥーを装備し、装備品のランクが1段階上がるように変更しました。同様に生成済みかつ反映させたい場合はインポートが必要です。
Popular Discussions View All (1)
0
19 Feb, 2023 @ 10:43am
Sorry this is unrelated
Hyena-Princess
9 Comments
Momayo  [author] 7 Jun @ 4:41am 
@Critério o Sinico
That doesn't seem necessary to me, but I explain it anyway.
It is due to shader specifications. In short, the system limitation.
Only equipment in the shirt slot can directly override the texture on the race's skin. Equipment in other slots requires a mesh, which is not suitable for expressing tattoos.
Critério o Sinico 7 Jun @ 4:02am 
Why not belt slot tattoos?
Momayo  [author] 19 Oct, 2024 @ 10:21pm 
ancient ruins root, etc
vlad the inhaler 19 Oct, 2024 @ 3:13pm 
Where can I find the special crafting ink working blueprints?
Momayo  [author] 15 May, 2024 @ 9:05pm 
@Paragon
On human and shek.
Technically, shirts add color on their skin texture.
Human and shek have the same UV map (projecting 3d to 2d) of their body but hivers not.
That also explains hivers have their own vests and can't equip other shirts in vanilla.
Paragon 15 May, 2024 @ 4:34pm 
Do these tats work on Hivers or only Scorchlanders/Greenlanders?
Momayo  [author] 2 Mar, 2023 @ 4:46pm 
@RodgerDodger
In screenshots right?
Colored vanilla armors: Faction Armor Colors
Skimpy armors: Pantsu Pantsu Pantsu
RodgerDodger 2 Mar, 2023 @ 3:09pm 
Great mod, thank you! Also, what is the clothing mod you are using?
rbalsek 14 Nov, 2022 @ 6:43am 
굿두