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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CANT TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
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It is okay. I think a nice upscaling won't hurt. There are more than few people who would reject a map simply because it has low-res textures, and this map deserves not to be forgotten.
Just needed a slightly better upscaler, tho. That one has some flaws/needs to be tinkered some, with its settings:
- full white color becomes black(for example vending machines)
- some plain color textures got unnecessary details(like the mazy dot net framed picture, where three gray dots become "something else").
- A textured yellowish concrete wall became a tin foil-like mess(e.g. glass roof at the main entrance)
It would also be nice to see models have proper physboxes and material types(PC to electronics instead of metal)
Also, "cardboard shelve room" should be slightly darker, and the two red "squares" are supposed to emanate light.