Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
i had issues with the light shining into my sub and i didnt know where it was coming from twice for 3 days, its annoying BUT they shouldnt have nerfed the lights, i asked them to reverse this, dont nerf the mod because us men are dumdums who forget to point the turret away from the ship, so the light doesn't shine in!!! so in essence, Fake Fish accidentally ruined the SearchLights on this mod.
1. Yeah these drones based on default game resources and count as shuttles so they are achiviement compatible
2. Drones with laser cannons use battery energy to shoot, they refill energy when they connected to the submarine via docking port, and energy on your sub must be turned on ofc.
3. You should know how to work in submarine editor, if you do then this is pretty simple task
4. Making drone components vulnerable probably just break drones and they wont work untill you buy a new one on Outpost.
1. Are those drones achievement compatible?
2. How do I reload them? Is the loader located inside of the drone?
3. Is it possible to simply switch the laser gun for depth charge thrower?
4. I would like to turn off the invulnerability and interaction off. Will it affect the drones?
Thank you for letting me know! Great work btw.