RimWorld

RimWorld

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Helixien Gas Production
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Mod, 1.3, 1.4, 1.5
File Size
Posted
Updated
473.726 KB
2 Jul, 2022 @ 3:24am
8 Apr, 2024 @ 11:18pm
7 Change Notes ( view )

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Helixien Gas Production

Description
CONTENTS
Adds two large workbenches from Vanilla Furniture Expanded - Production that are powered by Vanilla Helixien Gas Expanded.
  • Adds a large gas-powered smithy.
  • Adds a large gas-powered stove.

DETAILS
  • Changed electric hotplates to gas-appropriate burners.
  • Costs double the gas to run as their smaller counterparts, which is the same as how the electric versions are balanced.

KNOWN ISSUES
None so far.

OTHER MODS
Here are some of the other mods I've released:

CREDITS
Mod: CiXwOw
Vanilla Helixien Gas Expanded: Oskar Potocki & Kikohi
Vanilla Furniture Expanded - Production: Oskar Potocki & Trunken
80 Comments
oscarmdsh69 11 Jul @ 2:01pm 
1.6 update coming?
Sheriff Rosco 21 Mar @ 12:38pm 
The new Smithy linkables (anvil and bellows) added by VFE Medieval 2 don't recognize the large Smithing Table added by this mod.
Kimo' 12 Feb @ 6:12am 
@CiXwOw Sure, no rush! While I don't think I can help you much as my skills are rather lacking, there are plenty of lovely people on the official rimworld discord server that are very knowledgeable about these thing and i'm sure could help you out!
CiXwOw  [author] 12 Feb @ 5:49am 
@Kimo': Admittedly I only had a brief scan of the new system in December, and then got swept away by the holidays, but I from what I could see, the area responsible for power functioned the same way as the current system. But I may well have missed something, or it may have changed since then. I'll take a look hopefully this weekend!
Kimo' 12 Feb @ 4:50am 
@CiXwOw Good timing, just spoke with Sarg. I asked him if the new system allow to use piped ressources (in this case, gas) to fuel a production station, and he said that was possible. Now, as for how one should go about it, I have no clue. But he assured me that was possible.
CiXwOw  [author] 12 Feb @ 4:47am 
@Kimo': I've spoken with them a few times. I've even provided the code that would allow it to work with the current system, but they weren't interested.
Kimo' 11 Feb @ 5:00am 
@CiXwOw no worries. I'm a bit surprised about hearing that the pipe system can't use gas to power things. I'm no programmer by any means, but isn't it how helixien heater/cooler works? I think your best bet is to directly message Sarg or anyone from the VE team and ask. I've seen Sarg answer frequently on the official rimworld discord server.
CiXwOw  [author] 11 Feb @ 12:18am 
I also remember accidentally saving over some of the texture files for the new appliances, so there are some I'll need to redo. I think it's only the grill I lost, though.
CiXwOw  [author] 11 Feb @ 12:16am 
@Kimo': Sorry, the holidays/summer got away from me for a bit. I'd have to take another look to refresh myself, but from memory the new system that Sarg referred me to looks like it might suffer from the same issue as the current one. While the new system is technically compatible with the pipe system, it looks like it might only accept piped resources for processing (i.e. ingredients), rather than being able to use them as a power source. I'll take another look when I have some free time, but if this is the case I'll have to think about how/if I want to proceed, as I don't know if it's a good idea to harmony patch the VE framework for compatibility reasons.
Kimo' 9 Feb @ 5:02am 
Hey CiXwOw, just wondering if there is any news on that ItemProcessor issue?