Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

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Bandit Reserve Fix [Bug Fix]
   
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Tags: mod, campaign
File Size
Posted
419.028 KB
2 Jul, 2022 @ 8:38am
1 Change Note ( view )

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Bandit Reserve Fix [Bug Fix]

Description
So this fixes the bug where if you go above 90 reserves as a bandit, you lose effects, then if you go above 100 it will go back to tier 1 of the effect.

It is included in Chibi and is in Alex Zhao's Bug Fix mod.

Want to learn how to mod? Or need modding help, check out the discord.

https://discord.gg/VPjDfyZphd
11 Comments
LuisAlaguna92 20 Oct, 2022 @ 1:58pm 
Oh, 1.7.1 is included in many overhaul mods, thank you for the info.
Ironic  [author] 20 Oct, 2022 @ 5:53am 
@LuisAlaguna92 should be included in 1.7.1 Bug Fix
LuisAlaguna92 20 Oct, 2022 @ 1:07am 
Is it included in overhaul mods?
LA-AK 6 Jul, 2022 @ 7:21pm 
Alex Zhao and Irontw2st are outstanding figures.
Alex Zhao 4 Jul, 2022 @ 7:12pm 
Thanks!
Ironic  [author] 4 Jul, 2022 @ 7:06pm 
@Alex Zhao go for it.
Alex Zhao 4 Jul, 2022 @ 7:02pm 
Hi may I include your fix in the bug fix mod? Thanks.
Guvenoren 2 Jul, 2022 @ 10:09am 
huh ait
Ironic  [author] 2 Jul, 2022 @ 9:22am 
@Guvenoren All I've changed is Campaign_group_member_numeric_ranges, so unless you touched that it should work.
Guvenoren 2 Jul, 2022 @ 9:06am 
Interesting. Works with my bandit overhaul maybe?