tModLoader

tModLoader

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TerraRPG Classes Emblem
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Mod Features: New Content
Mod Side: Both
tModLoader Version: 1.4.3, 1.4.4
File Size
Posted
Updated
1.755 MB
2 Jul, 2022 @ 7:45pm
5 Aug @ 4:35pm
52 Change Notes ( view )

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TerraRPG Classes Emblem

Description
TerraRPG add accessories to simulate RPG Classes.
You obtain when spawn(New character) a Start Bag. With this you can make a Class Emblem.
All Emblems has some stats that are improve level by level. You evolve your level killing monster.

*Classes*
-Tank(+ Abilities)
-Mage(+ Abilities)
-Summoner(+ Abilities)
-Shooter(+ Abilities)
-BloodMage(+ Abilities)
-Ninja(+ Abilities)
-Paladin(+ Abilities)
-Barbarian(+ Abilities)
-Warrior(+ Abilities)

*To be released*
-Witch (To be released)
-Druid (To be released)
-Tower (To be released)
-Alchemist (To be released)

The abilities are unlocked by evolving your level
1º Ability unlocked at level 5
2º Ability unlocked at level 10
3º Ability unlocked at level 15
(MORE DETAILS ABOUT CLASSES IN DISCORD CHANNEL)
https://discord.gg/rN4D6554zt

Above the player will show a cooper, silver or gold diamond, that means 1º, 2º and 3º ability.
Now a audio effect will play when activate/deactivate ability, when cooldown it's over and when ability it's over.

Last Bigest Updated:
-All Emblems icons revamped and animated
-Warrior Class
---1º and 2º Skills revamped. 3º Skill now increase the duration depending level.
---Removed passive extra defense and added passive extra attack speed
-Mage Class
---Buffed 1º and 3º Skills. 2º Skill revamped.
-Barbarian Class
---Nerfed 1º Skill movement speed and was added immunity to all debuffs

More info about class in the Discord channel. Enjoying the mod? Don't forget to LIKE!
Any bug, or itens description bad write, tell me. I want to fix it.

THANK YOU SO MUCH FOR OVER THAN 29000 SUBSCRIBERS!!
Originally posted by tModLoader TerraRPG:
Developed By JRMB
Popular Discussions View All (2)
12
31 Jul @ 7:30pm
Got a mess of '00'Yyyyikes messages as notifications
Ryua
5
31 Jul @ 7:31pm
Fargo's Super Dummy XP Glitch
Nuggets
257 Comments
Jarl Dwarlin  [author] 31 Jul @ 7:27pm 
Thank you so much for your compliment!

I've update right now a fix for the "Minions!" message. It was a developer test. :sweat_smile:

The summoner 2º skill was changed. In the Discord channel you can see what it does, or see at your summoner's emblem.

The changed was based at community reception. Any idea or experience you want to share, I'm at your service! :)
LEvon 31 Jul @ 7:09pm 
After I updated to the version released on August 1, 2025, the issue with multiplayer experience has been fixed. Thank you very much for the developers' hard work. However, my Summoner's second ability has stopped working. The chat box displays "Minions!", but my summoning capacity limit has not increased.:8bitheart:
Jarl Dwarlin  [author] 31 Jul @ 1:38pm 
FIXED XP DISTRIBUTION BUG IN MULTIPLAYER
Jarl Dwarlin  [author] 27 Jul @ 7:00am 
Yes, it's compatible. The mod gets info from the enemy's Health, Defense and Attack to determine the XP value.

The Calamity Dummy bug was fixed in an older version.

Any problems you notice, please tell me, I'm at your service.
🩸ℜ𝔲𝔦𝔫🩸 27 Jul @ 3:22am 
Is this compatible with the Calamity mod? Does it work well with it?
Jarl Dwarlin  [author] 25 Jul @ 1:09pm 
Try the newest version for the multiplayer fix. Any problems, just share here, or in the Discord
thesofine 25 Jul @ 4:56am 
nice
denismart 23 Jul @ 2:28pm 
fix please multiplayer mode
Jarl Dwarlin  [author] 8 Jul @ 9:10am 
I appreciate you're enjoying the mod. I hope I can bring more content to the game.
TaddyDaddy 7 Jul @ 1:55pm 
Still a great mod. I love how it makes classes more specific. Making my playthrough a lot more fun.