ATLAS
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TeamNorthLogic Mods
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File Size
Posted
Updated
418.687 MB
3 Jul, 2022 @ 9:38pm
31 Oct, 2022 @ 1:27pm
52 Change Notes ( view )

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TeamNorthLogic Mods

Description
Mod id=2830212805

--------------------We all need a little help sometimes---------------------
Huge shout out to the modding commuity and the official modding discord for helping us learn the ins and outs of Atlas modding! this mod and others would not be possible without their resources :)


Adding weekly mods in one package
This mod is WORK IN PROGRESS often will update daily, please use caution and make server backups if you wish to use our mod.
note (this mod is not tested nor is intended to work with other mods)

Current work done:
[Creatures]
-Added MiniScorpion, spawns in desert zones(Shoulder mount buff for high torpor, will throw venom at victims that outputs high torpor damage).
-Added Otter From Ark, Spawns in tropical, temperate, equator, and freeports
-Added Pelagornis from Ark, spawns in tropical, temperate and equator zones
-Added Plesiosaur from Ark(complete with skill to build platform saddles), spawns in oceanic trench zones.
-Added Argentavis from Ark(new Argent model), spawns in temperate zones.
-Added Megalodon from Ark, spawns in trenches.
-Added Lanternbird from Ark, spawns in tropical zones
-Added Beaver from Ark, spawns in tropical, temperate and equator zones.
-Added minicrab from Ark crab style model, spawns in tropical zones.
note(all new mountable creatures from Ark have a new saddle skill in the skill tree)

[Consumables]
-Added siren potion (Consume this elixir and become a mermaid for 200 seconds), available in Cooking & Farming Tree

[Saddle Structures]
-Added Dog Sled (Hook up to 3 wolves to this sled and traverse polar regions with ease!), available in Construction & Mercantilism Tree

[Structures]
-Added glass greenhouse pannel, can be placed on ships.
-Added Tamehouse expanded for TNL creatures.
-Added Tame hatchery expanded for TNL creatures.
-Added Microhabitat for TNL creatures (Swarm House).

[Structure Weapons]
-Added large chain throw ballista turret(Can bola larger animals, intended to be used on large marine creatures).

[Weapons]
-Added crystal clear spyglass

[Ammo]
-Added Chain throw bola ammo for chain ballista turret.

[Other]
-Added Storable claim flag. Store any item in flag and taxation bank.
-Added otter costume set
-Remapped all generic creatures to have a slight chance of spawning wild babys.
-Added NPC pirate camps to PVE islands, complete with NPC ship spawns (camp instigators will spawn 1 camp within 50000 units).
-Added some costumes for Ark creatures (work in progress)

[Mod Features And Uses]
we have been working on a different type of capture method for our new marine creatures, we intend to add more marine creatures in the future and are trying to nail down a experience that makes sense is fun to play and does not interupt other gameplay events.
Currently the Megalodon and plesiosaur spawn in the trenches aria and will not attack other creatures tames or players until damaged, their AI should eventully get them trailing players on the surface of the trench aria where it is likely find them, once surfaced, players should get a chance at using weapons such as the ballista and chain bola to lower health and bola creature, from that point player will get in water and feed tame on a timer.

If any requests or gameplay problems- please leave comment we will take a look at it in time.
45 Comments
Robyn 5 May @ 4:37am 
And thank you for Answer and this mod <3
Robyn 5 May @ 4:36am 
or make it as optikal changes skin ? i must say that buff make to much speed ...
Robyn 5 May @ 4:35am 
As long you go on land buff be gone or you must eat something ... maybe after you drink alkohol buff is gone ... i just like to be mermaid with sharkfobie lol ...shame that cant build underwater but its still nice gameplay
BoboElf  [author] 4 May @ 1:30pm 
i would love too, but how would you propose that mechanic work? longer buff time or infinite? At some point you haft to go on land and regain legs right?
Robyn 26 Apr @ 10:38am 
Can you add skin for being permament siren or other potion for that pls? As separate mod coz i dont like sharks , dont want meet megalodon
Jules 11 Mar, 2024 @ 9:40pm 
Ok ty, no worries. I'm just going through the mod authors to see what could be the problem. It's really many more BPs, I can slot cap with them in 3 level 1.5 treasures, so it's over a hundred each lol. I have no idea why.
BoboElf  [author] 10 Mar, 2024 @ 8:44pm 
i did not think so.... sorry to say i have not worked on this mod in about a year, but i dont remember doing anything with the chests. the floatsams tables did get changed thou
Jules 10 Mar, 2024 @ 12:31am 
Hey question, does your mod do anything with treasure loot quality? I'm getting crazy loot spam from treasures - like 30 blueprints and 10-15 items. They're of the right quality, just crazy amounts. Any thoughts?
BoboElf  [author] 7 Mar, 2024 @ 12:37pm 
Thank you Jules! Enjoy!
Jules 7 Mar, 2024 @ 8:43am 
So glad to see you keeping this going! Installed!