Stonehearth

Stonehearth

99 ratings
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8 Jul, 2022 @ 9:43pm
17 Nov, 2022 @ 4:53pm
8 Change Notes ( view )

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Creative Mode

Description
Work In Progress

With this mod you gain access to powerful tools to use whenever you want
25 Comments
BrunoSupremo  [author] 28 May @ 4:34am 
We do give the option to delete water, but that is the limit of water interactions in this mod. Seems like you got a common bug that can happen even without the mod. Water is intensive, ace does help a little with it though. There is some option in the option menu related to water performance too, in case the bug come from performance issue it would be a good idea to mess with it too.
HaRaN 27 May @ 7:48pm 
No, errors show up, wet Stones dont work, can place them but not giving water.
Its showing error with water lua, and some water lua in ACE
BrunoSupremo  [author] 27 May @ 2:48pm 
@Haran, did you deleted the water? Water features should still work. If you place a wetstone, it will spawn water, drystones will suck water, (ace) wells will give water buckets, fountains will still look pretty, etc...
HaRaN 27 May @ 11:58am 
this shit disable water on my world... how to turn on!?
Dyna1One 31 Jul, 2023 @ 5:13pm 
Would it be possible to somehow change/add town banner bonuses? (and tier 2/3 for instance)
500KG 28 Feb, 2023 @ 9:18am 
Legend! Thank you much :)
BrunoSupremo  [author] 28 Feb, 2023 @ 9:03am 
@500KG
No, but:

To remove terrain you can simple order them to mine it, then select the mining zone, press ctrl+c to open the basic console, and type im
"im" means "instant mining". the whole zone will be mined at once.

For monuments if you get the debug tools active you can spawn items with it including landmarks.
500KG 28 Feb, 2023 @ 8:02am 
Can I use this to edit a mountain out of an already spawned map or add a random monument?
hailsatan 8 Feb, 2023 @ 8:52am 
i have a bug with this mod each time i launch the game it close by himself
Slane117 5 Jan, 2023 @ 5:04am 
Loving this mod. Would have thought it would have an Instant Build option. I know the built in debug has that but, given the name it would be fitting in this mod. Also, making a creature into a pet/guard dog option would be awesome. Always, seeing the goblins train wolves and those varanus things makes me wish my guys could.