Sid Meier's Civilization V

Sid Meier's Civilization V

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Akainu(GKBNW)
   
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File Size
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3.207 MB
8 Jul, 2014 @ 11:10am
1 Change Note ( view )

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Akainu(GKBNW)

In 1 collection by kingslayer
One Piece Collection(G&K and BNW)
5 items
Description
Adds Ankainu from the One Piece Anime/Manga to the game as the leader of the World Govt. civilization.

UA: Akainu's Absolute Justice
All units recieve the Amphibious promotion. Recieve a free policy for defeating a Civilization or City State.

UU1: Marine Ship
Replaces the Privateer. Has more combat strength than the Privateer.

UU2: Pacifista
The human weapons created by Dr. Vegapunk. It can both melee and range attack. Can be built much earlier than Giant Death Robot, but has it's attack power reduced significantly. Replaces Giant Death Robot.

*Note: This mod DOES NOT require the Legendary Ship mod, unlike most other mods in the One Piece Collection. It does have a UU that replaces the Legendary Ship

Useage info:
2. Navigate to the Mod Menu.
3. Select the Mod from the list.
4. The new civ should show up in the Civ Select menu.
5. Enjoy the Mod!

If you have any more questions, just let me know. I will try to answer in a timely manner.
11 Comments
mdalsted 4 Jan, 2023 @ 7:07pm 
I can't find Akainu in the civs dropdown menu when setting up a game. I went to the Mods menu, clicked the checkmark, clicked the "Next" button to make sure it installed, and it's not showing up. I don't understand; is there something else I need to do? Do I need to install the DLC packs for this game?
kingslayer  [author] 13 Apr, 2017 @ 7:17pm 
Stephan, I made that change because there was an issue with one of the updates that caused it to not recgonize a key. I never bothered to change it back when it was corrected. I have no plans to even update the mod, as I've directed my focus to Civ 6.

FR Port, Again, I have shifted to Civ 6. I have no plans to add any more Civ 5 mods at this moment.
[FR]Portozen 13 Apr, 2017 @ 11:38am 
I have forgotten the crew of Marco the phoenix
[FR]Portozen 13 Apr, 2017 @ 11:36am 
Hello, you create us another faction of pirates such as: Kaido, Kinjishi, Big Mom, Edward Weeble, Man-fish, Neo-Marine with Admiral Zephire. Otherwise, a great creation:steamhappy:
TheTrueFinalBoss 6 Oct, 2015 @ 12:39am 
Hey, you create TXT_KEY_LEADER_AKAINU in your files but you don't actually use it. Because you set Description directly in your leader, I can't mod your mod to change the name (Civ 4 Traits uses symbols attached to names, my mod makes other mods compatible by doing this and more)

Because of this while I have support enabled for your mod it won't actually show unless people unsubscribe to your mod and then modify the local copy (Civ 5 Workshop forces mods to revert to the unaltered version even if there is no update)
Sasuto 15 Mar, 2015 @ 7:18pm 
Ah okay, btw it'd be really cool if you made seperate maps for all four main seas, as well as one for the grand line and one for the new world (as it expands). because by plaing the whole world is awesome, i'd like to play on just the grand line sometimes ya know? with islands bigger like a greater scaled alabasta (hells yea) . just a suggestion
kingslayer  [author] 12 Mar, 2015 @ 6:07pm 
It's really not anything I can do. From what I understand, Civilization 5 doesn't allow mods in multiplayer.
Sasuto 7 Mar, 2015 @ 9:43pm 
did you ever find out how to fix the Multiplayer issue?
kingslayer  [author] 7 Mar, 2015 @ 6:01pm 
GK - Gods and Kings DLC
BNW - Brave New World DLC

This mod needs AT LEAST GK to run. You can have either but one os required.
Sasuto 6 Mar, 2015 @ 12:40am 
whats the difference between GK and your BN