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Rolling World: For every 5% of max HP taken in damage, you let out a great shout that arouses fear in all units, dealing -20% damage. Max -80% damage, each stack lasting 10 seconds
Karmic attraction: Activates a link every 30s to the enemy with the highest HP. 90% of damage taken by the player is transfered to the target, Lasts 15s.
Berserk: When your HP is lower than 30%, you will become a combat madman (the damage taken is -90%, the damage caused +300%, but will chase the enemy frantically, uncontrolled).
Counterattack: In battle, for all damage accumulated that equals 3% of your max HP, you can increase your own damage by 1%, up to 200%
Dipper Tail footwork: Within 10 seconds of casting motion skill damage taken -90%
Blade of havenly eye: The minimum damage dealt by the attack is changed to 520. The damage increases with realm levels