Door Kickers 2

Door Kickers 2

130 ratings
DUNES
   
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Content Type: Missions
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9 Jul, 2022 @ 8:25am
9 Jul, 2022 @ 10:05am
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DUNES

In 1 collection by TAC-22
TAC-22 MISSIONS
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Description
Our informant is currently hiding on site in a shed outside the house. She reported that AQIS commander Raf Zajid has arrived at the AO with high security detail. We need to get her out. To leave the dunes, take one of their cars. We can not evac in this sector.
TAC-22

[Collect keys inside the house to enable evac zones]
16 Comments
TAC-22  [author] 3 Jan, 2023 @ 6:12am 
@ricardo7590 try walking
Cachapa con queso 2 Jan, 2023 @ 8:23pm 
how tf do i grab the keys? i hit them with a grenade and still nothing
TAC-22  [author] 17 Jul, 2022 @ 11:18am 
PHOENIX, thanks a lot.
Very likely that there will be more like this in the future, although it was kind of experimental and confusing for some at first.
N1ck 15 Jul, 2022 @ 12:52am 
Loved your favorite pillar
𝒫𝐻𝒪𝐸𝒩𝐼𝒳 14 Jul, 2022 @ 8:18pm 
Easily a favourite. Would love to see more missions including a similar dynamic with regards to the keys.
TAC-22  [author] 13 Jul, 2022 @ 7:17am 
Very much appreciated TheTerminatorCarrot. Thanks for the words.
TheTerminatorCarrot 13 Jul, 2022 @ 2:00am 
This is probably one of my favourites so far. The fact that you actually have to find the car keys to activate the evac zones is a fresh take on map making that I haven't seen before, and I think it's very creative. The map itself is very well designed; it feels natural to me, like something that I could drive down the road and find for myself. Enemies felt capable enough to deal damage, without feeling unfair; I was able to defeat them with good security, and didn't need to use too many handhelds.

I particularly enjoy map making myself, and I think this is something that every map maker should take a look at. It's inspiring me to get back into map making and try something new.

Awesome work, man. This deserves its spot on the Most Popular page, for sure.
CharkNoRisk(N)_CharkFuRisk(Y) 10 Jul, 2022 @ 5:41pm 
I see, so there is highlight tips when cursor move on it but there is no interact button with it, so the trigger is once the operator have reach the "carkey" area then it will unlock the evac zone.
Didn't heard any sound playing tho, probably because the background music is too noisy.
TAC-22  [author] 10 Jul, 2022 @ 4:49pm 
CharkNoRisk, please have a look at the screenshots, i made one with the locations. there is a sound playing once you are there ..but probably too subtle.
CharkNoRisk(N)_CharkFuRisk(Y) 10 Jul, 2022 @ 3:40pm 
Nope, I am pretty sure it will automatically unlock and can't find any tooltip at all. I just get the VIP and collect nothing then I am able to evac with that white car. There is nothing high light on the map so it's hard to tell if I trigger something.