Starbound

Starbound

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K'Rakoth Mod: Maple32 Patch
   
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225.192 KB
9 Jul, 2022 @ 8:32am
14 Jul, 2023 @ 6:39am
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K'Rakoth Mod: Maple32 Patch

In 1 collection by Angry Turret
Angry Turret's Starbound Mods
10 items
Description
This is a patch for K'Rakoths, the Lords of the Cosmos mod that makes new dungeons and mini-biomes spawn on Maple32 planets and vice versa. Obviously, you need to install both mods first.

Dungeons:
- Glitch Devout Tower spawns on Bioindustrial, Steppe and Hazy planets.
- Underwater Ruins spawn on Thrashed planets. Sometimes they can also be found in the Bubbling Benthic underground biome.
- Area 48 spawns on Bioindustrial, Steppe and Hazy planets.
- Church of Ri'shaan spawns on Verdurous, Aeolian and Hazy planets.
- Terraforming Laboratory spawns on Bioindustrial, Steppe and Hazy planets.
- Various Maple32 dungeons may spawn on Ashy planets.

Biomes:
- Ancient Necropolis spawns on Hazy planets.
- Glaciovolcanic Biome spawns on Aeolian planets.
- Polluted Biome spawns on Bioindustrial planets.
- Hoodoo Biome spawns on Ashy planets.

Other:
- The Star Cartographer sells new planet pins.
9 Comments
Wespy 6 Apr @ 12:09pm 
I discovered that Starburst was causing these errors, but thanks for your response!
Wespy 6 Apr @ 8:59am 
No, only oceans reworked mod, but I don’t think it affects trashed planets. I also have Avali camps on Maple 32 and Maple 32 + Project Redemption joint operation—I don’t know if any of these affect dungeon generation in this mod.
Angry Turret  [author] 6 Apr @ 8:09am 
@Wespy Any other mods installed? Particularly the ones that change terrain generation or planet size range? Ocean-like planets tend to behave weirdly if they aren't large enough.
Wespy 6 Apr @ 7:11am 
Yes, they are spawning in midair with floating chests and invisible blocks blocking the path.
Angry Turret  [author] 6 Apr @ 3:04am 
@Wespy I don't see anything wrong on my end. Can you describe how the dungeons bug out? Do they spawn in strange ways or something?
Wespy 5 Apr @ 9:01pm 
Hi, the trashed dungeons are buging, can you fix it, please?
Eva 10 Jul, 2022 @ 8:20am 
really great work
KULTIK 9 Jul, 2022 @ 7:29pm 
Gotta love the effort you're putting into making this mod not only compatible, but involved, with other popular mods. Fantastic work man, this kinda stuff is what keeps this game and community going.
10KE 9 Jul, 2022 @ 5:08pm 
POG