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I noticed that many authors from the gmod community came to me recently to ask about "port". Well, here's my reply: You all don't have to ask me for advice every time, but please make sure to mark the source in your release page later (this is the most basic), and if you want to be "more friendly", you'd better leave a message on my mod release page, at least to inform the l4d2 community that you have done this.
For better works, you can modify the vmt rendering parameters of the model. Other modifications are also free.
Please try to verify the integrity of the game file to solve the material error problem; If possible, please set the shader details to high to solve the problem of over exposure of brightness. In the early rendering methods, I did not consider that some players would not set it this way. I am sorry for that.
Let me know!