Arma 3
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Star Wars [CIS] - Double Checkpoints
   
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Data Type: Composition
Composition Type: Checkpoint, Fortification
Meta: Dependency
File Size
Posted
25.194 KB
11 Jul, 2022 @ 10:48am
1 Change Note ( view )

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Star Wars [CIS] - Double Checkpoints

In 1 collection by Mister Shiloh
Shiloh's Star Wars Composition Collection!
14 items
Description
Features
  • Two separate heads of one checkpoint
  • A togglable ray shield bridge that connects the two heads
Description
This composition features a checkpoint consisting of two heads, both of which are connected by a togglable ray-shield bridge. While one of my more simpler compositions, this comp uses something I've never tinkered with before; scripts! The two CIS consoles parallel to the bridge's railing have the ability to deactivate & activate it. Credits to the 101st Doom Battalion for the bridge idea.
Tips & Forewarnings
  • This composition has floating elements, so it is recommended you place this down in Eden.
  • While testing, AI have been found to float on top of the ray shield, while players do not.
  • Would recommend placing above a road.
  • The barricades on top of the bridge's railing WILL still garrison even if the bridge itself is deactivated.
Testers:
[501st Legion] [discord.gg]
CT BIt, CM Lyssa, CT Royal, CI-C Ichigo, CM Desk, CT Conqueror, CT Jameson, CT Riku

[101st Doom Battalion] [discordapp.com]
CM-P-7652 "Zareth"

[212th Attack Battalion] [discord.gg]
SCT-6619 "Skyler"

Please post any bugs or questions you have in the comments,
Hope you enjoy!