Starbound

Starbound

112 ratings
Project Vehicle: Cyberbound
   
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File Size
Posted
Updated
89.506 MB
11 Jul, 2022 @ 11:31am
5 Feb, 2024 @ 9:24am
11 Change Notes ( view )

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Project Vehicle: Cyberbound

Description
Starting with version 0.6.1 the mod becomes an addon.
The point is that I want to make the main mod mod modular, so that everyone can make their own addon with cars and tuning.

Popular Discussions View All (2)
18
1
15 Feb, 2023 @ 1:22am
Suggestions
indeepj
0
28 Jul, 2022 @ 10:40am
Bug reports
Dayton
49 Comments
Dayton  [author] 29 Oct, 2022 @ 3:10am 
Flanc, I haven't added them yet. I'll probably rework the way I get cars, do content suggestions, and this will be the last global update, then I'll add cars after that. A little cold to this project as a whole :(
flanc 29 Oct, 2022 @ 1:23am 
Where can you find the abandoned cars?
Stranker0001 26 Oct, 2022 @ 1:43pm 
melhor que o proprio jogo
Dayton  [author] 20 Oct, 2022 @ 3:04pm 
MrHogun, First you need to find a vanilla decoration and exchange it at the buy station for a controller
[UA] MrHogun 20 Oct, 2022 @ 2:48pm 
Where to get van?
404_coffee.exe 14 Oct, 2022 @ 8:38am 
these are still good
Dayton  [author] 27 Aug, 2022 @ 2:41pm 
Play Evil Dead, I will try to rework all the cars in the next update
darian 27 Aug, 2022 @ 2:23pm 
an all terrain car would be nice in the least. or the ability to jump or tilt the cars even if its unrealistic. right now theres not much use to them besides look pretty and eat all your pixels since theres not many areas with flat surfaces you can drive on (unless you make one)
Dayton  [author] 27 Aug, 2022 @ 1:59pm 
Play Evil Dead, tentatively, the cars were created for a flat surface, but I will reconsider the characteristics of the cross
darian 27 Aug, 2022 @ 1:52pm 
the vehicles suck they get stuck if theres a single block in the way