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Phase five - Breakgroups and applying body panels
I apply each body panel by copy and pasting each upon the body, but making sure each panel is connected through a series of breakgroups and not directly to the cabin.
Phase six - tuning
The longest phase of them all, I make sure the car runs well and crashes well, reducing wobble and removing excess.
This is the way I do it. It's lengthy, but this method is actually a lot more efficient than doing it all on one file.
Phase one - Outline
First, I measure out dimensions and the wheelbase, as well as the wheels. This car's dimensions were based off of a AMC Javelin. I create an outline of the body, forming the shape using small golden ratio references to form decent looking proportions, while maintaining the theme of the car.
Phase two - Preview
I panel the outline and adjust little details towards my initial vision.
Phase three - Body
I copy the frames of the preview onto another file and develop a working frame and cabin. I make
sure it moves before anything else. The suspension must work, and the frame must be sturdy, also I add some little details on the interior and such.
Phase four - building the body panels