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=(tail call):-1 in () (tail) <-1--1>
=(tail call):-1 in () (tail) <-1--1>
scripts/actions.lua:1739 in (field) fn (Lua) <1722-1741>
scripts/bufferedaction.lua:26 in (method) Do (Lua) <22-36>
scripts/entityscript.lua:1578 in (method) PerformBufferedAction (Lua) <1560-1593>
scripts/stategraphs/SGwilson.lua:10063 in (field) fn (Lua) <10056-10066>
scripts/stategraph.lua:666 in (method) UpdateState (Lua) <634-678>
scripts/stategraph.lua:704 in (upvalue) old_Update (Lua) <697-723>
../mods/workshop-2834759438/modmain.lua:223 in (method) Update (Lua) <218-228>
scripts/stategraph.lua:128 in (method) Update (Lua) <109-146>
scripts/stacktrace.lua:124 in () ? (Lua) <122-127>
=[C]:-1 in (field) open (C) <-1--1>
../mods/workshop-2834759438/modmain.lua:429 in (upvalue) WriteFile (Lua) <428-432>
../mods/workshop-2834759438/modmain.lua:446 in (method) death (Lua) <444-476>
../mods/workshop-2834759438/scripts/prefabs/squidamulet.lua:105 in (local) shengji_sp (Lua) <100-155>
../mods/workshop-2834759438/scripts/prefabs/squidamulet.lua:169 in (method) shengji (Lua) <99-187>
../mods/workshop-2834759438/modmain.lua:604 in (upvalue) R_D (Lua) <601-606>
../mods/workshop-2834759438/modmain.lua:613 in (local) fn (Lua) <607-631>
scripts/entityscript.lua:1215 in (method) PushEvent (Lua) <1202-1229>
scripts/components/combat.lua:623 in () ? (Lua) <544-675>
=(tail call):-1 in () (tail) <-1--1>
../mods/workshop-1638724235/main/hook.lua:1045 in () ? (Lua) <1025-1051>
=(tail call):-1 in () (tail) <-1--1>
scripts/actions.lua:1739 in (field) fn (Lua) <1722-1741>
scripts/bufferedaction.lua:26 in (method) Do (Lua) <22-36>
scripts/entityscript.lua:1578 in (method) PerformBufferedAction (Lua) <1560-1593>
scripts/stategraphs/SGwilson.lua:10063 in (field) fn (Lua) <10056-10066>
scripts/stategraph.lua:666 in (method) UpdateState (Lua) <634-678>
scripts/stategraph.lua:704 in (upvalue) old_Update (Lua) <697-723>
../mods/workshop-2834759438/modmain.lua:223 in (method) Update (Lua) <218-228>
scripts/stategraph.lua:128 in (method) Update (Lua) <109-146>
[00:10:31]: [string "../mods/workshop-2834759438/modmain.lua"]:429: invalid filepath
LUA ERROR stack traceback:
scripts/stacktrace.lua:124 in () ? (Lua) <122-127>
=[C]:-1 in (field) open (C) <-1--1>
../mods/workshop-2834759438/modmain.lua:429 in (upvalue) WriteFile (Lua) <428-432>
../mods/workshop-2834759438/modmain.lua:446 in (method) death (Lua) <444-476>
../mods/workshop-2834759438/scripts/prefabs/squidamulet.lua:105 in (local) shengji_sp (Lua) <100-155>
../mods/workshop-2834759438/scripts/prefabs/squidamulet.lua:169 in (method) shengji (Lua) <99-187>
../mods/workshop-2834759438/modmain.lua:604 in (upvalue) R_D (Lua) <601-606>
../mods/workshop-2834759438/modmain.lua:613 in (local) fn (Lua) <607-631>
scripts/entityscript.lua:1215 in (method) PushEvent (Lua) <1202-1229>
scripts/components/combat.lua:623 in () ? (Lua) <544-675>
=(tail call):-1 in () (tail) <-1--1>
../mods/workshop-1638724235/main/hook.lua:1045 in () ? (Lua) <1025-1051>
...