Noita
37 ratings
The Pholcidae Extravaganza
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
25.157 KB
18 Jul, 2022 @ 4:51am
23 Jul, 2022 @ 9:16am
5 Change Notes ( view )

Subscribe to download
The Pholcidae Extravaganza

Description
A complete somewhat more realistic vanilla friendly reimplementation of the lukki mutation (leggy feet are left as is).
The vid is showcasing x10 stack of the perk.

Some of the notable changes:
- Position hold.
- Limb animation is not just decorative but actually represents the inner workings of the algorithm.
- The propulsion principle is completely independent from vanilla jetpack system, so behavior under various effects will differ.
47 Comments
Bruham  [author] 21 Oct, 2024 @ 5:52am 
Possujuna 20 Oct, 2024 @ 11:08am 
How did you get the gun in the footage (what mod)?
Pthalocy 1 Oct, 2022 @ 7:05pm 
I'm with aymalkin; the perk stacking speed shenanigans would be more manageable if they behaved as many items do in, say, Risk of Rain: diminishing returns but still a gain to grab as many as permitted. REALLY cool concept!
Bruham  [author] 7 Sep, 2022 @ 4:25am 
I will double check the limits for sure next time I'll have a chance to work on this one - it's a bug not a feature :^)
aymalkin 7 Sep, 2022 @ 2:57am 
It would probably still be a good idea to put a ceiling on it. With this mod you'll want multiple levels of Lukki to get the longer legs and that's pretty much a no-go if you already have any levels in the regular Fast Movement perks. It just adds up too quickly to be usable and navigating narrow tunnels is a real pain when you're basically bouncing from wall to wall all the time. Maybe give it diminishing returns on the speed, but not the leg length? So they'd add up to more than just one or the other alone, but not to the point that more Lukki levels would actually slow you down because you can't really control where you're going anymore.
Bruham  [author] 7 Sep, 2022 @ 2:11am 
Yeah, this is the intend, so other movement perks won't get obsolete once you have lukki.
aymalkin 6 Sep, 2022 @ 9:34pm 
Well, whatever those limits are, they seem to be pretty high. Also, the perk does still stack with faster hover and faster movement, so if you have those on top of the Lukki, there's a multiplicative effect going on.
Bruham  [author] 6 Sep, 2022 @ 5:04pm 
Wait, I though I put more than enough limits on speed to be sure something like this would never happen. Huh, guess I've missed some.
aymalkin 6 Sep, 2022 @ 12:58pm 
Additional levels of the Lukki perk make you too fast to be playable, I had to hack that out of the mod to make it usable. Longer legs are fine. Being unable to control your Noita because you go at the speed of light is less so.
CornObjects 28 Aug, 2022 @ 8:57am 
Also, forgot to mention that I like how the character is in idle animation when moving with spider legs with this mod active, rather than pointlessly running/crouching with the human limbs while the spider legs do all the real work like in vanilla. Makes a lot more sense and doesn't look quite so goofy.