Divinity: Original Sin 2

Divinity: Original Sin 2

Not enough ratings
Yield to None Begone
   
Award
Favorite
Favorited
Unfavorite
Type: Add-on
Game Mode: Story
File Size
Posted
2.630 KB
21 Jul, 2022 @ 4:57pm
1 Change Note ( view )

Subscribe to download
Yield to None Begone

In 1 collection by Soy Story
Grulag/Soystory creations
13 items
Description
Yield to None BEGONE!

This is a mod that stops the repetitive "I Yield to None!" commentary of characters.



Credits
Originally created by King Feriligatr on Nexusmods.

Re-uploaded by me for Steam Workshop with his permission.

Check out the original here:
https://www.nexusmods.com/divinityoriginalsin2definitiveedition/mods/276

LaughingLeader for the Source Control Generator. I just added the .pak and the tool created a mod project from it. Thanks for this tool!



Original Description from Nexusmods

The next installment in my reign of terror of simple mods continues with this one. One that removes some of the infamous voice barks of Origin characters, including the one mentioned in the mod title. I don't mind personally myself, but I've seen people complain about it and thought I could throw those people a bone by making a mod that removes this dialogue. There's really not much more to say about this mod: it just makes your Origin characters shut up more when using skills.

Enjoy.

Installation:
Manually extract the .pak file into your Mods folder. By default, it should be in your Documents\Larian Studios\Divinity Original Sin 2 Definitive Edition folder. Afterwards, boot up the game and tick the mod's checkbox to activate it. Sort it in your load order at your will.

Uninstallation:
Simply deactivate the mod in your load order. To be more thorough in its removal, delete the mod's .pak file in the afore mentioned directory.

Compatibility:
This mod should be very lightweight and should only conflict with mods that edit "CMB_AD_PC_UseSkill.lsj". Anything else should be compatible.

Mod is only for the Definitive Edition. Also, I own the GOG version of D:OS2 so there's little chance of this getting a Steam Workshop release.

Mod should work passively as long as it's in your load order.

Permissions:
You are free to use this mod in any way you like as long as you credit me and the others that helped me.

Credits:
The Composer: For telling me what dialogue file I needed to edit.
Some place on the Internet: The mod page picture.
Larian: For making the game in the first place.
Divinity Engine Wiki: For being a nice resource.
You, the player: For using the mod or just reading here in the readme. :)

Discord Servers:
Some links to some Discord servers you might want to join:
Larian's server: https://discord.gg/uDcm5npWfd
My modding server: https://discord.gg/nMErcdEpSs