RimWorld

RimWorld

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Steel Grass (Continued)
   
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Mod, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
51.940 KB
22 Jul, 2022 @ 7:09am
23 Jul @ 9:26am
6 Change Notes ( view )

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Steel Grass (Continued)

In 1 collection by Zaljerem
Zal's Continued Mods
516 items
Description
Original mod by OdysseyScorpio
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2006675493
If the original author requests it, I will remove this update.

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Requires Plants:10, grows in 2 days, produces 1 Steel per plant.

Unaffected by blight, can grow in pollution.

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Original mod notes (1.1):

Allows you to farm steel grass, for extra steel when you just cant seem to mine any.
6 Comments
Angel Kay 23 Jul @ 9:03am 
1.6?
Jorahm 15 Feb, 2024 @ 5:50pm 
Could the tech limit be removed, or the level be moved to Neolithic? I'm doing a tribal run with a focus on Anima trees, and steel grass is a pretty cool and thematic way to do it.
tolaburke 12 Jul, 2023 @ 8:43am 
"Pay the toll and you may pass!" "What toll?" "The harvest of the Argent Kings!"
Zaljerem  [author] 11 Feb, 2023 @ 2:48pm 
Updated: Now requires Plants:10 instead of 12
Zaljerem  [author] 11 Feb, 2023 @ 1:17pm 
Good idea, I'll implement that shortly.
NovemberDoll 11 Feb, 2023 @ 1:05pm 
maybe add an option to make the grass need plants 10 instead of 12 so Agrihand mechanoids can plant it?