Garry's Mod

Garry's Mod

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RP Echo City OUTDATED 6/6/23
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Roleplay, Realism
File Size
Posted
69.999 MB
24 Jul, 2022 @ 10:59am
1 Change Note ( view )

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RP Echo City OUTDATED 6/6/23

In 1 collection by [TEC-CC] CAR7
TeamEcho DarkRP Server Master Pack
199 items
Description
ATTENTION! If for some reason the map does not have the proper textures, OR you do not have Dod,CSS,Tf2, etc. Then you should download the required "DLC" But I advise trying without it first.


Hello Garry's Mod players! I know it is a lot to read but I hope you take a little time and do so to avoid any surprises or confusion. Until you see "Final" in it's name, this map is still a WIP! Lets get started.

Echo City has had many names over the course of time, its a map nearing 18 years old and only growing in size and detail, I do not have the time to map all day so through the months and years updates will come so they can be enjoyed and used by all. There is still much to do and finish, for example; random block buildings are holding spots for something down the line, repeating textures (though many have been removed) will not be there forever. The map is very usable and has a lot to offer. Much has changed since previous versions. In this edit of the map you can expect to see a LOT and to avoid any spoilers, I will leave you with a smaller description.

That being said; I also recently released a version of Echo City and realized that the fog and lighting had not been saved properly. This is a fixed version of that and also now includes the start of the shipping dock on the water, as well as some other minor changes to the map including but not limited to:

- New lights in some areas as well as a sprite test for the lamps on the boardwalk area near the beach club

- Larger beach to make it possible to walk under the docking area

- several updated rooftops to start making the skyline look a little more alive

- place holder beginning for the lighthouse

- building texture changes to reduce some of the repeats on building faces that haven't gotten attention yet

- All new underground with 2 subway trains that can take you almost anywhere in the map, as well as to the underground mall, food court and shopping center

- Subway train cars can be stopped and started by passengers

- "Elevator access" to all subway stops excluding the "abandon/forgotten" train line area

- New alternate access to the forgotten bunker so the requested "special elevator" wont have to be removed

- Hobo areas above and underground

- more parking

- first pass for detail on most newer buildings and some older

- Many copied buildings removed and or replaced

- City rooftop access stage 1 will now allow you to cross many rooftops on foot.

- underground "mine/cave" system with a couple hidden goodies.

- beach front club and party venue has its first pass on detail and now includes a waterfall

- Park and playground

- Basic signage for the federal building and fire department to help differentiate them from the police station

- Map is noded and npc ready

- new buildings added:
Bank with tested realistic level of bulletproof walls in the "vault"
Underground mall
Cafe with kitchen large enough for food mod rp'ers
Dirt oval race track
Hidden access to dirt oval race track
Dirt oval race track garage
Dirt oval race track judge stand and bleachers
Redone Hospital
Grocery store
Several new homes, apartments, and/or condos
redone shops and gas stations
Shipping dock storage building
Shipping container
New spawn location unreachable without no-clip reducing spawn-kill likelihood
Train Station
Secret things and such.
and more.

If you find errors or wish to see something feel free to leave it in the comments below.


Thank you all for reading and a huge thanks to those that have been with me from the get go!

-CAR7