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sometimes, ops feel so quiet without music
one of the piano heavy songs keeps being stuck in my head :)
Join in the Adaptive music discord and share the build. I'd be interested to see what you done.
How I set up the mod is it will play the track that the script detects first. say it was sunny out, plays what ever plays for that mood. if it was switched to night, it will finish playing the daytime song then transition to the night time. Same with fog. If it is over a certain percentage of fog in the world, it will play fog. If fog and rain are going at the same time, I think fog will dominate over rain.
Think of it like this, typically unless it is forced to change when stress hits over the thresh hold or a script tells it to switch, it will play out the song in its entirety then transition when out of combat.
I'd like to add a new situation parameter, but I'm asking because I think I need to know what happens when multiple situations occur at the same time.
So when playing with the music mod on. What will happen is each song has a timer, you play a song in zuse, it will quit the mod song and start playing the song from zuse. BUT. once the song timer in the mod ends and is told to transition cause the timer is still running. it will cut the zuse song and play the next mod song
If you are looking to play songs at specific moments, id say, don't run the mod or it will likely just auto transition back to the mod songs
When I'm playing music such this mod and Zeus or Scenario automatically plays music, will the music from this mod be overwritten by those, or will my music still be played?