Solasta: Crown of the Magister

Solasta: Crown of the Magister

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Dungeons and bullshits - Beta v0.6
   
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25 Jul, 2022 @ 5:50am
31 Jul, 2022 @ 9:16am
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Dungeons and bullshits - Beta v0.6

Description
join the adventurers guild, explore dungeons, discover yuusha's whereabouts and defeat the evil!

This mod is a "dungeon crawler" campaign. with beter drops than the original game and a little harder.

advised to use a balanced party for better chances of success, but the 4x wizard groups are still totally valid... Ps. The use of healing characters is strongly advised.

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v 0.6
- Decreased damage from skeletons juggernaut (they were meant to be tanks not dps)
- Bug fixing
- Added background music to the unholy grounds map

v 0.5
- Added Unholy grounds map with legendary loots but difficult battles

v 0.4
- Added 3 new bonfires in the goblin dungeon to avoid a lot of traveling around the map
- Added 2 new bonfires and waypoint in the Abandoned Timberland to avoid a lot of traveling around the map
- Add Kharbrek the dwarf taveling salesman, a new npc that will be present at the entrance of all dungeons selling basic items (archers won't run out of arrows now)
- Rebalancing in some fights that were at a higher difficulty than planned and some fights that werer at a lower difficulty (shamans had their hp decreased and now bosses give more xp, and the legendary bear now have more life and help)
- Removed the Tavern doors locks

V 0.3:
- Fixed the bug on tavern/dungeon teleport
- Fixed the long load time
- Added bonus itens in player's room chest on tavern
- increased ogre leader hit points
- Added a new map Abandoned Timberland
- Added a new sowrd whith 2 elemental damages, acquired on a very dificult fight on Abandoned Timberland map

V 0.2 :
- Added Adventurers guild map
- Removed tavern map
- Player chest and room
- Yuusha's room whith legendary loot
- Another party group chest whith good loot

V 0.1: Launch
- Tavern map
- Goblin dungeon map
- Elite enemies with improved drop
9 Comments
Loli Terrorista  [author] 28 Feb, 2023 @ 8:39am 
thanks to everyone who played my campaign, I hope in the future to be posting new ones and that I can count on your participation again, but unfortunately I no longer have access to the edit option for this campaign. so this is the end of dungeons and bullshits...
ksfeeman 20 Feb, 2023 @ 9:25am 
When will you be updating this module? I'd like to get my characters out of it. Let me know, thanks!
Clownfish 17 Nov, 2022 @ 10:03am 
What is the recommended starting level for characters / parties in this campaign?
Level 1?
Loli Terrorista  [author] 15 Aug, 2022 @ 9:05am 
@RoGrel the campaign is not complete, at the moment there are only 3 dungeons, I intend to launch some more levels but they are not ready yet
RoGreL 12 Aug, 2022 @ 10:23am 
Help please (v0.6)

We cleared all 3 levels. Killed the dragon. Opened the chest with the key.
And now what? What we have to do for completing the campain?
Sealman 8 Aug, 2022 @ 12:25am 
I get it but a lvl 1 "dungeon" mob casting lightning bolts on lvl 1 toons is ridiculous.
Loli Terrorista  [author] 7 Aug, 2022 @ 6:21pm 
Sealman I never said it would be easy, but I guarantee you can beat the mod because I've already done it, and a few patches back I nerfed the parts that were very difficult...

rlglea3 the mod was designed for groups of 4, but I will make the change in the next patch for those who want to play with more than 4 characters
Sealman 7 Aug, 2022 @ 1:00pm 
Hmm, lvl 1 goblins casting lightning bolts? WTF
rlglea3 7 Aug, 2022 @ 9:53am 
Definitely a challenging module, even with a 6 PC party. Recommend that you replace the round golden (4 square) teleporter with the typical blue (4 square) one so 6 PCs can teleport to the Boss fight.