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Burn rate per 10m in-game or 25s real-time on vanilla day length (1h). In-game time is used for calculation. Measurments might not be perfect:
Sitting 6kcal
Standing 10kcal
Walking 48 kcal
Jogging 80 kcal
Sprinting 104 kcal
(5/5 chars can't sprint that long, Tested in debug with unlimited stamina, otherwise jogging starts at mild exhaustion.)
Action Time ? I transferred items from a cupboard which was same burn rate as standing: 10kcal. So I guess it's crafting related, which I haven't tested.
Calculating burn rate modifier for inventory weight:
EncumbranceModifier = 1+(InventoryWeight/MaxWeight)*0.1
-Not encumbered: +0-10% cal burn rate
-Heavy Load / encumbrance 1 (+10-12,5%)
Walking 54kcal
Jogging 90kcal
-Heavy Load 2 (+12,5-15%)
Walking 55kcal
Jogging 92kcal
-Heavy Load 3 (+15-17,5%)
Walking 56kcal
Jogging 94kcal
-Heavy Load 4 (starting at 17,5%)
Walking 56 kcal
The differences would be carrying items burns more per item, and sitting down will burn less than standing.