Stormworks: Build and Rescue

Stormworks: Build and Rescue

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USSR 1988 Self Propelled Rocket Launcher Tank TOS 1 Buratino (v15)
   
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File Size
Posted
Updated
1.012 MB
1 Aug, 2022 @ 1:23pm
1 Aug, 2022 @ 2:01pm
3 Change Notes ( view )

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USSR 1988 Self Propelled Rocket Launcher Tank TOS 1 Buratino (v15)

In 1 collection by CANER_DX
CANER_DX war collection
12 items
Description
This is a Atempt at a TOS 1 Thermobaric flamethrower unit.

Solo operatable , 1 driver/gunner seat,
aswell as 1 pasenger seat.
Entrance on the front right between the tracks.( lockable with key next to it)

2 lockable roof hatches , one is on the main body of the tank,
the other is at the base of the turret ring. ( lockable with key next to it)
These openings are for manual scouting with binoculars.
The two remaining doors on the rear of the tank body are for the engines ( 2x medium )


when spawned the tank will have engine running
brake off / all sensory systems ( with audio ) on / engine in low RPS mode and transport safety ON

Maximum speed is 60 kmh without cheanging throttle ,
when maxed 97 kmph.

The real life TOS-1 has a operation range of 600 to 6000 meters , for the build in game it is,
Maximum missle range is 3200 , reccomended is under 3000.


W/S - forward and back
A/D - left and right
UP/Down - turret up and down
Left/Right - Turret ring left and right movement
Space - Trigger ( fire current mode )


Seat controls are displayed.

1 - toggle hand brake ( left side of driver seat has a RED indicator when on
2 - toggle External light
3 - toggle Transport safety ( locks the vertical and horizontal axis to the turret frame )
4 - toggle Flares ( launched from the same location as the missles )
5 - toggle Camera infrared
6 - toggle Broad Range Radar ( toggle )


Left side of driver seat :

in the top row ( left to right ) handgun - intirior light - transport safety - missle lock on confirmation (blue indicator)
seccond from top ( left to right ) handgun ammo - buzzer for lock on confirmation - target distance.
third row from top ( left to right ) fire button ( also on space ) flip switch + indicator missle mode - main key ( start ALL)
4th row ( bottom ) (left to right ) flares - radiation detector - missle lock on power switch for audio - hand brake ( red )


Front side driver seat :

main screen mounted on turret + left and right and front side of chassis.
in the center is the dial for speed ( in KMPH ) max 97kmph when maxing out throttle
Left lever : idle RPS and Right lever RPS wich is added when using WSAD.
in between the levers there is a button to engage higher rps (toggle)
on either side are the engine indicator temperature rps and torque + pid on signal.
below that per side is the fuel per engine.


right side driver seat / floor :

from high to low (red breaker) switch for being targeted detection system. with beneath it a visual indicator.
then a zoom lever for ALL screens except map.
map and a clock near the bottom.
audio indicator of broad range scanner ( A target found )


on the floor :

green glow compas ball.
indicated in blue is a visual indicator that broad scan radar is on + the activation butten.
the blue indicator with red dot in the center is the visual indicator of broad range scanner target.
below that is the gauge wich shows the scanners current angle compared to the turrets aim.
directly next is the breaker swich to disable the audio of the broad range scanner ( since it can be annoying to keep sound on ).



missle modes:
1 single fire
2 duo fire , launches from 2 rows at the same time
3 auto ( fast ) fire , with shorter signal time than single , to maximise missle output in numbers
4 fire all ( shotgun mode )


NOTE ! due to my way of building , movement should be done by only pressing one of the movement keys (W/S/A/D)
if multiple movement keys are pressed at the same time the engine will stall!

NO Mods / No XML !
all feedback is welcome
5 Comments
CANER_DX  [author] 16 Feb, 2024 @ 11:21am 
@Nickelate , personally found this more useable in stormworks , aswell as the retrofit to unguided rockets is easyer , just chop off the radar nose and slap on some warheads :cta_emo7:
Nasvalik 16 Feb, 2024 @ 10:30am 
Strange, now it's like a SAM, original TOS was a MRLS
CANER_DX  [author] 16 Feb, 2024 @ 9:52am 
@Nickelate , yes they are
Nasvalik 16 Feb, 2024 @ 2:42am 
Are missiles radar-guided?
blacknight2u 1 Aug, 2022 @ 6:23pm 
Very cool launcher, impressively accurate details. Can tell a tremendous amount of time and care went into this build.