RimWorld

RimWorld

247 ratings
Passive Research
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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285.306 KB
1 Aug, 2022 @ 9:05pm
14 Jul @ 5:12pm
10 Change Notes ( view )

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Passive Research

Description
GITHUB: https://github.com/komunre/PassiveResearch

Support and discussion forum is now available: https://romcrash.ru/


EN/RU

Adds passive research so your colony won't stagnate.

Research will get assigned amount of points (default 0.7) each simulation tick, making your research to progress without need to assign scientist. However, assigning someone to research, will speed up research, just as in normal vanilla. Count it as invisible friend who does research for you while you're busy.

Use mod settings to change research speed.

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С этим модом научные исследования будут продвигаться постоянно, а именно каждый тик симуляции, с дефолтным значением в 0.7 единиц. Назначение пешек на исследование ускорит его, как и в нормальной ванилке. Можете считать это за невидимого друга, который будет исследовать, пока есть более важные дела.

Настройки мода присутствуют и локализированы. Там вы можете изменить количество очков, которое будет добавляться.
133 Comments
Komunre  [author] 14 Jul @ 5:05pm 
Since people report mod working with 1.6, I'm going to update About.xml to reflect 1.6 support. Please report if any issues will arise.
HoMyCK 14 Jul @ 4:02pm 
@yellowdotchunk mod works with 1.6
yellowdotchuck 13 Jul @ 2:49pm 
@Komunre Sorry to bother, but would it be updated for 1.6 since it's out?
Gyubbuh 12 Jul @ 7:59pm 
Has anyone made an unofficial update to this mod into 1.6?
AikiAimi 11 Jul @ 9:48pm 
looking forward for 1.6 update!
Komunre  [author] 30 Jun @ 7:27am 
Since new update is soon, I'm gonna revisit this mod for workbench requirement update once DLC releases. Not sure if I'm gonna be able to implement it though considering lack of DLCs and experience with them to test it, but it should be fine for at least base game.
Th232r 29 Jun @ 9:32am 
Have had no issues in 1.6 so far.
AikiAimi 18 Feb @ 2:02am 
you sir are my hero
Floridian Guy 25 Jan @ 3:03pm 
I love this mod. cuz i mostly play either Naked survival or tribals so its godly. :steamhappy:
danzloblaha13 12 Jan @ 4:42am 
most is locked from ultra tech and mere skin hardening takes 34 000p even then you got print to unlock then you industrial (17x) that some hardcore research (^-^)b , makes you stagnate a little unlike speedruns