Solasta: Crown of the Magister

Solasta: Crown of the Magister

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The Yawning Portal
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2.096 MB
2 Aug, 2022 @ 4:51pm
19 Nov, 2022 @ 5:40am
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The Yawning Portal

Description
Welcome to the jewel of the Sword Coast, Waterdeep.
You and your party of adventurers have decided to either strike it rich or die trying in the renowned inn, The Yawning Portal.
How far will you go into the undermountain?
Will you gain riches and fame or die in obscurity and failure?
Your fate is being wagered on. Fight well.

V. 2

DM Note: A balanced party is recommended. Exploration reaps rewards and dangers in equal measure. Each map takes approximately one hour to complete. Crude humor.
13 Comments
Sobrinho Dos Games 5 Jun, 2023 @ 5:22pm 
I got stucked in the first part of quest, when i got o the portal and hit the button to go to the next level, it loads, say the quote from loadscreen, and get back to the sewings, anyone know what to do?
rustythorn 24 Jan, 2023 @ 12:49pm 
thanks for the game, however, the monster engagement seems a little off? even though they are grouped in tight packs i can pick them off one at a time? and it is super easy to one-shot them with those over powered 'hell fire' weapons, what was your motivation for adding those? the bump from 1st to 3rd level was unexpected and so far it looks like the game would be fine without that bump?
thumper33 31 Dec, 2022 @ 4:13pm 
Let's start backwards from the end because there is literally no purpose to this campaign, at the end there is no way to save, you just get warped back to the beginning. And it's not even like you could just play it again, if you re-enter it does not reset.

Now, the campaign itself, really shouldn't even call it a campaign, it's just a collection of dungeon tiles with repetitive and constant battles. Open a door, fight 6 goblins, move to next room, fight 6 goblins.....over and over. Enemies get harder as you progress but the formula never changes, mindless hack n slash to the extreme. And to kill Halaster in the final battle in 4 turns was laughable. Blade barrier, fireball, and then my monk beat him down while the others dealt with the dragon and fire elemental. Add to that the dialogue is juvenile and full of crass potty humor.

I spent many hours of my life to give a full and honest review, that review is to just run away from this waste of time.
Firfurz 1 Dec, 2022 @ 11:36pm 
As a joke? Ok. As a proper campaign? Absolutely worthless. You seem not to have the slightest idea of how to balance loot. Played it, got the first loot chest, saw the weapons and quit, then unsubbed. Ridiculous. DO BETTER.
Unless, again, this is just a very roundabout kind of a joke. Then kudos. You played yourself and us both.
Rastard the Black 22 Nov, 2022 @ 8:40pm 
Loot is absolutely broken. After the first encounter, 6 goblins were guarding a chest with two hellfire longswords that do 1d20 +2d20 fire damage and a longbow that does 1d20 +2d12 each round.
Eyelaurian 21 Nov, 2022 @ 5:12am 
I gotta say thank you man for putting in the effort to create this, it was super enjoyable. A simple but well made dungeon crawl, without too many complications but with a bit of of a story thread to pull the levels together, and even the juvenile humor got some laughs out of me. Small feedback :

- must have : one(or more) bag of holding/handy haversack at the trader Joe (my heart cried for all the loot I had to left behind because of encumberance) and the manuals for increasing charisma by 2 (for the bard/warlock/sorcerer/paladin classes).
- nice to have : the loot drops are a bit too generous. I made to level 12 with several levels of the dungeon left, and frequently was selling loot at the trader Joe for 25 - 30 000 gold in one go. While this isn't an issue by itself it does impact balancing, considering I could buy many, many books from him. I ended up with some pretty OP party members (my fighter had 32 STR for example) which sort of trivialized the boss fights.
Osborne  [author] 17 Nov, 2022 @ 7:06pm 
Awesome. I just updated this campaign as the links to the levels were missing. User error I'm sure lol :steamhappy:
Clownfish 17 Nov, 2022 @ 5:46pm 
Nice, thanks for the info, tips, and for creating this campaign.
:winter2019happyyul:

I've also added it to a group of collections I've created:
"Campaigns Categorized by Starting Level"
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2889123353
Osborne  [author] 17 Nov, 2022 @ 3:07pm 
I tried to mimic the levels of the actual yawning portal. Have fun! :steamhappy:
Osborne  [author] 17 Nov, 2022 @ 3:06pm 
There are a variety of fights and smart gameplay is a necessity. Plenty of rest areas as well to level up and kick back too. :steamthumbsup: