Door Kickers 2

Door Kickers 2

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Operation White Shark #9 - Better Samples (Part 2)
   
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Content Type: Missions
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4 Aug, 2022 @ 1:27pm
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Operation White Shark #9 - Better Samples (Part 2)

In 2 collections by Raven Tatch
White Shark Series
10 items
Operation White Shark (Remake)
5 items
Description
R E A D - M E

This map is part of a series of missions called Operation White Shark, if you haven't played the earliers missions please be sure to take a look on them, Operation White Shark has a story to tell (a simple one but it has) and avoiding early missions could make your experience less funnier. Check the "Story / Guides" in the first mission steam page for more information.

If you like the series please share with your friends! seeing people playing the maps really motivates me to continue, hope you guys are having a good experience till this point, ty vm see you next!

Operation White Shark first mission:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2799465199

NOTE: Tier 1 mod is recommended to play this mission as well the others white shark missions.

Briefing

After the raid in the first floor we need to proceed to the lower level of the building, here we will have more samples to collect and bombs to plant. Be aware that the enemy could put some effort in destroying evidence, so you have to be fast and precise, they probably will put some files in flames and kill some scientists, by this point they cannot afford giving us more intel.

Alpha Team will be split this time, the team arriving at the south elevator will be called Alpha 1, the other team will be called Alpha 2.

The Lab #2

This lab is a lot different than the first you are going to raid, it has a lot more security cameras, airlocks and safety personel. We have analysis labs, growing facilities and offices to check, be careful with the enemies tactics, they may have explosives and heavy caliber guns, use CQB as you were trained and you'll be fine.



Old Tunnels #1

Right after leaving the elevator Alpha 1 will be able to see a office room by their left, you can use two breach charges to put a wall in that room down, that will give you acess to a old tunnel used to build this facility, this tunnel can help you reach two different objectives.



Old Tunnels #2

Alpha 2 also will be able to use breach charges in the wall located at north side of the elevator they will be arriving, it will give them acess to the same tunnel but from a different part of it.



Fusebox

If you think its needed you can turn off the alarms and lights of the lab using this fusebox, its located right after an objective so i would recommend turning it of.



Elevator #1

They probably will jam the elevators that both teams are going to use, so be sure to use your thermal torches to open the doors.



Elevator #2

Just light the first image, the second elevator probably will also be jammed, thats why both teams have thermal torches and Dynamic Hammers.



Exit area

Both teams should exit together using the sewer system of the lab, the exctraction point will be a few miles from here but you guys can leave the facility safe using the sewers




Squad and Equipments

Alpha Squad (Rangers / Special Forces)

The 8 fighters that raided the first floor of this builiding will proceed to the lower level to finish the mission, we will have, as said before, 2 teams operating down there, one called Alpha 1 and the other called Alpha 2.

Equipment

There are only 2 equipments that are of extreme importance, both the thermal torch and the dynamic hammer, they will make you life a lot easier in this kind of situation.

Thermal torch (x2) One per team

Dynamic Hammer (x2) One per team


Good Hunting!

Note: Credits for IrgenPacer for the elevator ''mechanism''.
4 Comments
Raven Tatch  [author] 20 Sep, 2024 @ 4:14am 
@HK416NOTM416 i am currently not working in the maps anymore but i do plan to come back later on the road. I'll keep your comment in mind in the next missions and will sure change the older ones too
HK416NotM416 8 Sep, 2024 @ 11:05pm 
Could you do an abbreviated briefing for in-game please? Nice to have all this info but can't keep all that on for when I'm playing.
Raven Tatch  [author] 5 Aug, 2022 @ 7:32am 
@emalrose I'm pretty sure you can play without the mod mate
Em26 4 Aug, 2022 @ 8:56pm 
is it possable to do without the mod