Airships: Conquer the Skies

Airships: Conquer the Skies

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Wellington's bag of special guns
   
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Type: Mods
File Size
Posted
Updated
2.063 MB
7 Aug, 2022 @ 8:38am
9 Aug, 2022 @ 1:59pm
9 Change Notes ( view )

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Wellington's bag of special guns

Description
A new collection of my personal guns to spice things up, mostly vanilla inspired this time.
I will continue to update this mod for a while, if you find any bug or got some feedback feel free to post here or catch me in the Official Airship Discord.
12 Comments
Rusty 3 Jun @ 6:29am 
99 Heavy Cannon's piercing gets a (-10 Increased cannon damage) from somewhere and I'm not sure where. Could be a clash of mods, but other weapons like the Deck buster get positive modifiers.
assistant Frost, Science team 22 Jul, 2023 @ 1:16pm 
update?
THE CANDY CANE MAN 26 Jan, 2023 @ 6:26pm 
are some of these weapons based on stuff from Metal Slug?
Wellington Mcskellington  [author] 16 Aug, 2022 @ 4:42pm 
@arrorheadlock nothing, the rifle mk2 is mostly cosmetic. Deck versions will be added soon.
Arrowheadlock 16 Aug, 2022 @ 12:20pm 
Not sure what the difference is between the Vanilla rifle and the Rifle MK2, and I'd have really preferred having the option for adding some deck mounted variants of the Donkey and heavy Gatling, otherwise, amazing work
DICK STEEL 12 Aug, 2022 @ 6:46pm 
@Wellington Mcskellington

sounds good
Wellington Mcskellington  [author] 12 Aug, 2022 @ 3:09pm 
@DICK STEEL
Im not super into balance but I try to keep this pack rather vanilla, I ran a test conquest campaign (Hard) and it was ok. I might change stuff the more feedback I get.
DICK STEEL 12 Aug, 2022 @ 4:21am 
alright cool thanks
Squigee 12 Aug, 2022 @ 2:33am 
it should work fine for a conquest gameplay, they do unlock the various weapons as you unlock the various techs like vanilla weapons, with the exception of two, the Acid spitter, and the Turtledove rifle, this could be a mod incompatability on my end though, the weapons seem fairly balanced around vanilla, maybe a bit stronger.
DICK STEEL 11 Aug, 2022 @ 1:15am 
hey just wondering is this vanilla balanced and integrated into the tech tree? gonna use it in a bit of vanilla orientated campaign