Barotrauma

Barotrauma

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Sierra Colony (City Submarine)
   
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8 Aug, 2022 @ 8:15am
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Sierra Colony (City Submarine)

Description
Welcome to the Sierra Colony! A map from my story series that I pulled out and retrofitted into a cityship for when you want to navigate Europa in a dilapidated colony rather than a normal submarine.

It features,
1. Organized electrical grid.
2. Security clearance for sensitive areas and a captain's safe with extra keycards.
3. Flood and combat alarms.
4. Large medical complex.
5. Residential sectors.
6. Factory/ storage sector and maintenance tunnels running along the top of the station.
7. Jails and medical containment.
8. Conference room and administration sections.
9. Many docking ports for submarines and two shuttles already docked.
10. Lots of waypoints!

Although it's meant to be stationary, because it's a colony, it has an engine and station docking port for when you're feeling bold enough to pilot this behemoth through the ice crags of Europa.


If you like reading then check out the story maps I put together, the third of which takes place on Sierra Colony.

Part 1 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2807108080

Part 2 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2807110150

Part 3 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2841544874

Part 4 Finale https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2934022754

Popular Discussions View All (1)
0
8 Aug, 2022 @ 8:28am
Bugs
Cyan the Magnanimous
2 Comments
Cyan the Magnanimous  [author] 8 Aug, 2022 @ 4:38pm 
No it doesn't. I was using SOFA's DECO for ice tunnels, plants, and alien props. This just uses default station props.
Bucholz 8 Aug, 2022 @ 4:21pm 
Doesn't this require SOFA's DECO?