RimWorld

RimWorld

201 ratings
Stargate Retexture / Retheme
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Mod, 1.2, 1.3, 1.4
File Size
Posted
Updated
386.740 KB
8 Aug, 2022 @ 10:39am
31 Oct, 2022 @ 8:25am
4 Change Notes ( view )

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Stargate Retexture / Retheme

Description
A mod that retextures and replaces some of Stargate’s textures, labels and descriptions in order to make it slightly more vanilla-friendly.

...yeah and that’s kinda it.

It doesn't touch anything else.
32 Comments
Gaeus 11 Jan @ 8:19am 
Well that was a long effing day! here's my update in addition to the 1.5 port : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3405333015
Gaeus 11 Jan @ 6:53am 
Okay, so I did the usual "mad developper that can't stop until their finished" thing and I've now made basically an entire conversion to vanilla, pretty much every refferences to Stargate has been masked to an easter egg level (the DHD is still called the DHD, but nobody knows what DHD means, every stargate has been renamed skipgate and so forth).

This one is a bit more of a fork, and right now it's effectively a fork of your original work, I'll publish the fork once I'm done.

Obviously, if you want your textures out of said fork, I'll remove them and make either the continued mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3405128990 or the original mod (this page) a requirement to get the textures.

Will send a link to the fork asap.
Gaeus 11 Jan @ 3:06am 
I've uploaded a continuation, for now it's a simple version fix. I'm working on fixing the assets rendering. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3405128990

Since I'm still working on fixing the size, I'll make the file visible january 12th 25.

Of course I'll delete it immediately if you ask me too.

Thanks for the great work! =)

P.S.:I've kept in your easter egg.
csfireworks 3 Nov, 2024 @ 5:24am 
patch this to make mouse select correct ,personally suggest

<?xml version="1.0" encoding="utf-8" ?>
<Patch>
<Operation Class="PatchOperationFindMod">
<mods>
<li>Stargates!</li>
</mods>
<match Class="PatchOperationAdd">
<xpath>Defs/ThingDef[defName="StargateMod_DialHomeDevice"]/graphicData</xpath>
<value>
<drawOffset>(0,0,0.5)</drawOffset>
</value>
</match>
</Operation>
</Patch>
Phant0m5 4 Oct, 2024 @ 10:51pm 
This still works fine in 1.5. It's just a retexture.
Velocity 23 May, 2024 @ 9:10pm 
Does this still work for 1.5?
ozfresh 5 May, 2024 @ 8:47am 
Update soon??
Noisy Koi 6 Jan, 2023 @ 10:24am 
A tiny bit of trolling.xml

You fricker
Dewa 24 Oct, 2022 @ 6:17am 
It should work in 1.4 as it just replaces the original mod's texture
Noisy Koi 22 Oct, 2022 @ 3:50pm 
1.4 extended compatible?