Automation - The Car Company Tycoon Game

Automation - The Car Company Tycoon Game

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Trailers [4.27]
   
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Decade: 60s
Type: Bodies
Game Engine: UE4_27
File Size
Posted
5.928 MB
8 Aug, 2022 @ 10:06pm
1 Change Note ( view )

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Trailers [4.27]

Description
If you like my stuff, please consider supporting me on ko-fi!:
https://ko-fi.com/gizmo_props

the trailers unlock in 68

They are really hard to attach on trucks in beam, since i cannot have working trailer legs, that is to be expected

to avoid breaking wheels in BeamNG:
1- make your trailers and export it, its ok if nothing works, you dont need good brake or a powerful enough enigne, its a trailer, you need an engine only because automation only does cars. in beam the wheels probably break because automation is not supposed to make a """car""" with so much front overhang
(PS dont forget to put a hitch under the front or you wont be able to attach it to the truck)

2- make a copy of your trailer and swap to the "Wheel Buggy Fix" body variant, MAKE SURE THE WHEEL GRAPHS WORK IN AUTOMATION! (this one is shorter, so automation will succeed at calculating its wheels) then export it

3- in BeamNG, unpack the trailer and the "wheel buggy fix" copy

4- go into the beamNG mod folder, into the "unpack" folder, go in the "wheel buggy fix" and copy the 4 following files:
-suspension_F.jbeam
-suspension_R.jbeam
-wheels_front.jbeam
-wheels_rear.jbeam

then paste them over the ones of your real trailer

5- test that it work, then delete the "wheels buggy fix"

for all other problem, refer to this video:
https://www.youtube.com/watch?v=ezcWwYz_NK4
5 Comments
istillhaveatapeplayer 5 Oct, 2022 @ 7:32pm 
This is a slippery slope to RVs
Gizmo_Props  [author] 18 Aug, 2022 @ 3:50pm 
my pleasure UwU
Moasonneur 18 Aug, 2022 @ 9:26am 
Hi . How to say just.... thanks so much
Engineer 2.0 15 Aug, 2022 @ 9:08am 
Very nice :steamthis::steamthumbsup:
Poly Scoot 9 Aug, 2022 @ 9:22am 
glad to see your stuff in 4.27