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Singleplayer works like a charm, no complaints.
Multiplayer, however, has some bugs. As host, whenever I use the scope, I kick other players out of the terminal (it seems their client is attempting to zoom on their side too for some frames).
Behind the zooming player, a camera block is visible and attempting to grid it crashes the game.
The animations while using the scope are pretty janky, but thats not really an issue.
I would be very happy if the former two issues can be resolved.