WorldBox - God Simulator

WorldBox - God Simulator

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A Thirst For War (100,000+ year old world)
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Tags: World
File Size
Posted
2.296 MB
10 Aug, 2022 @ 9:11pm
1 Change Note ( view )

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A Thirst For War (100,000+ year old world)

Description
This world is over 100,000 years old with over 1,000,000 deaths already (From war only). All NPCs have been given regeneration and pyromaniac. Some NPCs have been given all possible positive traits in order to help them in combat and ensure it is almost impossible to kill them. These NPCs are considered "Legendary" and can turn tides in war. All kindoms have a minimum of 2 legendaries. All legendaries have been favorited so they may be easily tracked. Kings are always legendary. NPCs cannot die of old age or hunger to ensure maximum possible population sizes which = larger armies = larger scale wars = higher casualty rate = more destruction. This map is a modified version of a premade map. These edits have been made to maximize the possible space NPCs can inhabit while keeping places space out enough so they will only be able to shoot each other over the mountians in certain places. The cave systems have been designed to be narrow and windy as to ensure that military reinforcements will take forever to reach their target and may even be fired upon over mountains while still trying to arrive at their target. Practically everything is a bottleneck and most internal mountain villages only have one or two ways to enter/exit and are purposely as windy and long as possible.
Diplomacy and rebellions are turned off to ensure that only the player can choose which kindoms will go to war at a time. World Wars while not recommended are absolutely f****** awesome, but usually end up with only one race left. Every race in the game has been there from world creation except for the Elves, who'd been killed off by the Orcs at one point. Also there is purposely no water on the map to prevent NPCs from being able to put out fires once they're started. An NPC on fire will burn until dead unless put out with rain. Fires will burn and spread until they go out on their own.
Biomes: Biome Overgrowth is turned on, but each biome is separated by thick lines of sand. This allows the player to control which biomes will occupy what spaces and only allow certain biomes to overgrow each other when desired. This is a safe way to control the sometimes uncontrollable spread of biomes like Corruption, Infernal, etc.
The Orcish race is as usual, very strong. So their kingdom has been relegated to a small, but easy to defend area at the bottom of the map. Their kingdom is currently cut off from the rest of the world via some mountain at the end of the cave system. Simply remove the little sliver and they'll be reconnected.

Tips: If you want to keep the map in safe and not obliterated condition... Only use incendiary grenades, Crab grenades, and regular grenades. Anything larger than that will damage the map. So try not to spawn too many larger bombs or you may not be able to fix it. Though if you don't care then bombs away.
If a kingdom gets completely destroyed, the king has been made legendary to help ensure that the kingdom will not actually disappear. Bringing back a kingdom "naturally" is easy by giving them just enough room to create a new capitol. Then causing other nearby villages of other kindoms to rebel. Giving the rebuilding kingdom smaller targets to take to allow them to rebuild themselves on their own, and always make sure that the rebelling villages are no longer at war with their original kingdoms or else those kingdoms will simply take the village back for themselves very quickly.
Additionally: All kingdoms have been given a "Grand Army". This can be achieved by simply inflating the population of one village for each kingdom to have at least 1,000 citizens. It is recommended to choose which village you want to later become the capitol and have that be your host for the 'Grand Army'. If you already like where the capitol is. Then choose that village.


IMPORTANT: It is HIGHLY RECOMMENDED that you turn on "ShowAmountNearArmy" and "ShowWarriorsCityText" in the Debug Menu as these tools are immensely helpful to help you keep a closer eye on each army and kingdom!!!


I originally made this whole map for myself with no intention of uploading it but I got bored so enjoy.

World Size: Iceberg
Popular Discussions View All (1)
1
1
13 Dec, 2022 @ 8:24am
A thirst for history
The Royal Bunny
56 Comments
Rory TripleOG 3 Apr @ 7:06pm 
How to lose your voice :)
Say "cool" (slowly)
Say "lemon" (slowly)
Say "yes" (slowly)
Say "dude" (slowly)
Now, hold your breath until you post this on another item
then check, your voice
brunoleo 15 Feb @ 2:08am 
ne ger warriors is crazy
Bush 22 Aug, 2023 @ 10:22am 
like 6 nukes went off at the same time because the favorites were all together
Timer 2 Apr, 2023 @ 5:34pm 
this very good map
TexieFoxo 22 Mar, 2023 @ 9:19am 
Owo
microplasticEater3000 27 Nov, 2022 @ 4:30pm 
among us
Zephiplaysgames 26 Nov, 2022 @ 1:42am 
it looks live the league of legends map
calibur 25 Nov, 2022 @ 11:29pm 
nb
jacksoneugenelloyd 23 Nov, 2022 @ 4:02pm 
how the heck did you do that
General Katze [SESF]  [author] 11 Nov, 2022 @ 3:28pm 
It is just an auto generated name guys. I didn't name the orcs.