Avorion

Avorion

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Feasible Research
   
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11 Aug, 2022 @ 9:24pm
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Feasible Research

Description
Feasible Research implements whole new layer of functionality to all Research Stations, thus releasing them from stigma of nearly pointless gacha/lootbox item sink with expected results. As bonus, it also allows player to create blueprints from ancient turrets and use ancient turrets in fighters (if you have DLCs as required in non-modded game).

Research Feasibility:
* Ancient turrets can only be generated, if you have both DLCs (to avoid nil return errors).
* Using 5 items of same rarity guarantees that rarity of generated item will increase.
* Using 3 items of same type guarantees that generated item will have same type.
* Additional 20% chance to increase material level of generated item, if conditions are met.
* Common ~ Exotic turrets have 1% ~ 5% chance to be generated as ancient.
* Use of 3 ~ 5 Legendary normal turrets have 10% ~ 20% chance to generate ancient turret.
* Use of 1 ~ 3 Legendary ancient turrets have 40% ~ 100% chance to generate ancient turret.
* Max Search - will iterate though all results and will select best turret (takes time).
* +% Damage - will ignore everything that doesn't have damage bonus.
* +% Range - will ignore everything that doesn't have range bonus.
* +% Fire Rate - will ignore everything that doesn't have fire rate bonus.
* +% Accuracy - will ignore everything that doesn't have accuracy bonus.
* +% Special - will ignore everything that doesn't have special bonus.
* Burst Mode - will ignore everything that doesn't have burst fire.
* Multi-Shot - will ignore everything that doesn't have multi-shot.
* Search Option - defines behavior of Max Search option.
* Damage Type - will ignore everything that doesn't match damage type.
* Turret Size - will ignore everything that above specific size. Max slider = ignore.
* Ancient Template - will define to what ancient template generated ancient turret will belong. It is up to player to discover what each of them means. Void generates only normal turrets.
* Tooltips - don't forget to read them. They're pretty much a manual.

Mod Compatibility:
Any mod that overwrites researchstation.lua, FighterFactory.createFighter() in fighterfactory.lua and TurretFactory.onMakeBlueprintPressed() + TurretFactory.getCreateBlueprintPrice() in turretfactory.lua will be pretty much incompatible.

Error/Lags Instructions:
If you started seeing that game excessively slows down or stopped working, it means error has occurred. In that case, follow these instructions:
1) Verify that you're running latest stable/release version of the game.
2) Verify that you're running latest version of mod on client and server.
3) Take client log from: %userprofile%\AppData\Roaming\Avorion\
4) Take server log from: %userprofile%\AppData\Roaming\Avorion\galaxies\save_name\
5) Go to Avorion's official discord, #mod-discussion channel.
6) Upload these log files there and ping me @WarStalkeR#0001

P.S. I was greatly disappointed with vanilla Research Station being a horrifyingly addicting gacha-lootbox generator, which despite being free isn't really healthy in my own opinion. With this mod it can be used as something really useful (and as good old horrifyingly addicting gacha-lootbox generator, if somebody has such craving).

Sadly, right now I'm lacking in free time, so any development of this mod is on hold. If anybody is eager, you can update it and re-release, so it will be compatible with latest game version.
22 Comments
Kiithnaras 17 Aug, 2023 @ 6:39pm 
WarStalkeR  [author] 25 Dec, 2022 @ 9:43pm 
@tindolt, for now I have no intention to update it, since I'm rather swamped with end of the year work. I'll be updating it, when I'll be returning into back to Avorion, but it won't happen anytime soon. If somebody wants to reupload updated version of my mods, they're welcome.
tindolt 25 Dec, 2022 @ 9:19pm 
Have confirmed broken but author has said they will update for latest version so I have high hopes
Xagrall 20 Dec, 2022 @ 9:01am 
really nice and handy mod
hope u update it
but anyway thx! =)
Chabo 27 Nov, 2022 @ 10:00pm 
Hope this gets updated soon
WarStalkeR  [author] 25 Nov, 2022 @ 7:09am 
@76561198008617478 I haven't updated it yet for 2.3
ShadowCarl 25 Nov, 2022 @ 4:41am 
Not working with 2.3
WarStalkeR  [author] 26 Oct, 2022 @ 11:19am 
@GabEn, I haven't reached that far into game.
GabEn 26 Oct, 2022 @ 1:16am 
Is there a method to prevent coaxials with the parameters provided? max search near or in the core seems to produce primarily coaxials of the guns that can produce them since they have such high damage compared to their regular versions.
BlackViper 19 Sep, 2022 @ 10:17am 
Wait, there were auto research in vanilla? Damn, I was always clicking manually:D