Stormworks: Build and Rescue

Stormworks: Build and Rescue

184 ratings
(1.10.10) Flying Skipper | Steampunk Airship
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File Size
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5.854 MB
13 Aug, 2022 @ 10:41am
30 Apr, 2024 @ 12:43am
6 Change Notes ( view )

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(1.10.10) Flying Skipper | Steampunk Airship

Description
"Wait a minute... that's not how ships are supposed to work!" said the person who actually cares about realism. This boat with a balloon mostly just upsets scientists who actually know how things are supposed to work. It features a whole mess of nonsense such as autocannons, ferryboats that don't boat, overcomplicated refueling, and enough hissing steam to put a brit's teapot to shame! And a meeting room too, I guess.

SPECIFICATIONS

-Length: 50.5 Meters
-Width: 20.75 Meters
-Height: 19.75 Meters
-Top Speed: 50-55 Knots
-Coal Capacity: 5,508
-Accommodations for:
2 Crew
8 Passengers
-Max altitude: roughly 2000 Meters above sea level (I didn't bother checking exactly what the new max height is)
-2 Autocannons
-2 Machine Guns
-6 Kegs (bombs)
-2 Boilers (now with autocoalers!)
-3 Separate engines
-2 Ferryboats
-6 Whistles with 3 different pitches
-Working anchors with simulated steam driven windlasses
-Overcomplicated refueling system
-Simulated oscillating steam engine and gears
-Simulated atmospheric density (which means the higher you go, the less it's able to go up)
-1 Crummy map
-Steam flight controller (makes no sense)
-Full interior

HOW TO START

1: Turn the dampers all the way up
2: Light boiler
3: once steam pressure is up, you should be good to go

Make sure the boilers have plenty of coal, or turn on the autocoalers

OPERATION

Check boilers regularly, make sure they have plenty of coal
Although it looks like the ship is being steered by the rudders, in reality it's almost entirely being steered by the blade pitch of the main propeller, so you can't really steer with the main engine off.
For parking in mid air, the anchors work really well.
CANNOT COMFORTABLY HANDLE WINDS ABOVE 40%
Altitude is controlled from the bridge, as well as toggle buttons on the flight controller

EXTRA NOTES

This build CAN operate with low physics setting, with the updated flight controller.
You CAN have infinite fuel on.
The coal buckets on the refueling system will automatically unload coal when it's connected to the port.
The kegs are dropped manually.
Can be spawned in the default docks, but I highly recommend spawning it on land using the addon editor.
Yes, I am aware of the ships' tendency to lazily turn to the side when at high speeds. I tried using control fins to counter it, tried balancing the ship's weight better and tried adjusting the rudder trim but nothing worked.

Discord server for checking out how the latest builds are coming along, chatting, memes, the occasional build competition and other nonsense: https://discord.gg/7Z2VWqvDwq
161 Comments
mcsteve89  [author] 13 Jul @ 9:49am 
The coal buckets have fluid hoses on them
stupidhead1836 12 Jul @ 8:20am 
How does one refill the Flying Skipper's water tanks?
Sardines 27 Jun @ 2:05am 
This was amazing to use on the voyage, hope it gets used more! :steamthumbsup:
Rilliam 13 Jun @ 1:16pm 
You should defiantly make another airship! This one is by far the best one made on the workshop!
:steamthumbsup: :waving: :swbfrestrictivemindtrick: :selike: :SBpenguin: :spinnywheels:
Electroturd 17 May @ 10:39am 
nice steampunk airship (:
BTW does the airship float on water?
commanderwolf557 28 Jan @ 12:40pm 
Maybe eventually you will get around to it! The other creations you make are amazing too!
mcsteve89  [author] 27 Jan @ 3:10pm 
I have indeed been wanting to do that for quite a while, but there's been so many other things I've been wanting to build first that it's been kinda shoved off to the side for a while
commanderwolf557 27 Jan @ 11:42am 
Do you think you may make another airship with this kind of steampunk style interior and ship design?
BeanOfAirPods 27 Jan @ 11:36am 
is there any way to modify this to make it float and NOT take on water!! Because a multipurpose thing would be really cool!!
NukeDuke 5 Jan @ 5:30am 
and to be crashable