Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
With the modding tools i have, the only way to play the double action animation and make it sync with the fire correctly is a delay, and the shortest delay you can have without breaking the gun (for some reason) is 0.1. In reality it's not exactly 0.1 seconds, you can test this by going into slow motion, you'll realize it's faster. I don't really know the true timing since the toolspack displays "0.1".
On my end this lets me spam fire, both in the modding tools' preview and in game, so you must be clicking like an osu player.