Ravenfield

Ravenfield

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[WW2 Collection] Webley MkVI (Remake)
   
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Content Type: Weapons
File Size
Posted
Updated
4.105 MB
14 Aug, 2022 @ 9:08am
8 Oct, 2022 @ 3:39pm
2 Change Notes ( view )

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[WW2 Collection] Webley MkVI (Remake)

In 2 collections by Mellamomellamo
Mellamo's mods
311 items
WW2 Collection project
216 items
Description
Ready to serve, the allied command

Wanna join our server? -> https://discord.gg/KNVg6Nj
Full WW2 Collection -> https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1418651185

"*Man never finished cleaning room"-Joshie
"Porque no los dos?"-Jay
"Haha, I just got back from my hometown"-カイザーの以风君official

The Webley MkVI was a reliable and tough sidearm used through WW1 and WW2. Devised as a heavy hitting close weapon, during the first World War slowly replaced previous models, and, although technically itself substituted by the Enfield No.2 in WW2, the lack of those ensured the continued use of the MkVI through all fronts with British troops

STATS:

-Damage->70 (2 shots in close range)
-Loaded ammo->6 bullets

CREDITS:
-Model->Moxx
-Sounds->Jay, Moxx and Galahad
-Thumbnail and UI icons->Erazer
36 Comments
Nutellier 19 Jun @ 2:36pm 
I see. That's fine then. Maybe I have a weird mouse that registers clicks weirdly. I'd like to be able to shoot it like a standard pistol, but if that's not possible i'll deal with it. Thanks for giving me an explanation and have a nice day.
Mellamomellamo  [author] 19 Jun @ 1:32pm 
There's no way to make the double action work that isn't the cooldown method. If you make it play the "charging" hammer and then strike when you press, then that'd be out of sync, as the weapon would fire the moment you press.
With the modding tools i have, the only way to play the double action animation and make it sync with the fire correctly is a delay, and the shortest delay you can have without breaking the gun (for some reason) is 0.1. In reality it's not exactly 0.1 seconds, you can test this by going into slow motion, you'll realize it's faster. I don't really know the true timing since the toolspack displays "0.1".
On my end this lets me spam fire, both in the modding tools' preview and in game, so you must be clicking like an osu player.
Nutellier 19 Jun @ 1:16pm 
Press = shoot means double action. Press = "hammer goes down" (no shoot) means single action. Press "hold" (0.1 seconds) = shoot means very awkward double action. I want to press and shoot like a normal video game because I have years of spam-clicking muscle memory, and apparently my clicks are under 0.1 --- Is there at least a config I can change? Thanks.
Mellamomellamo  [author] 19 Jun @ 1:09pm 
It's only double action, you need to hold the click for .1 seconds for the hammer to move up
Nutellier 19 Jun @ 12:56pm 
Why is single action and double action under the same button? it's basically giving me empty clicks when I try to fire it normally. It feels janky, like it's misfiring. Can I turn it into double action only?
Mellamomellamo  [author] 29 Dec, 2024 @ 4:33am 
By WW2 i don't think they were making those. Maybe when we revive and split WW1
Novice_Rifleman 28 Dec, 2024 @ 2:44pm 
Would've been nice to get a variant with the Pritchard bayonet to go alongside trench warfare, but oh well.
Faceless Moron 13 Aug, 2023 @ 1:05am 
i'd be nice if we got a magazine lee-enfield mk1, not pressuring you tho
Mellamomellamo  [author] 3 Aug, 2023 @ 1:54am 
I didn't even do it on purpose somehow xd
McShooty 2 Aug, 2023 @ 4:27pm 
How do you make a Webley and manage to not type "revolver" a single time in the description