Divinity: Original Sin 2

Divinity: Original Sin 2

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Spears On Par
   
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Type: Add-on
Game Mode: Story, GM
File Size
Posted
1.554 KB
15 Aug, 2022 @ 7:40pm
1 Change Note ( view )

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Spears On Par

In 1 collection by Cleric
Cleric's DOS2 Miscellaneous Mods
10 items
Description
An utterly bare bones mod that makes the damage for spears on par with two-handed strength weapons.

What it does:
Bring up the base damage of spears to the same as Two-Handed Swords, Axes, and Maces.
Reduce the Damage Range to give spears some variance.

This will affect unique spears in the regular game (all like... three of them?) as well as enemy weapons.
This will affect all modded spears that derive from the "_Spears" weapon stat - so if someone made a unique spear that has better bonuses to make it as strong as other two-handed weapons, this mod might make that spear a cut above.
Since "_Spears" was the ONLY thing in the game I touched, though, most other mods should be compatible. There is literally nothing I can do about compatibility issues.

Spears *technically* are still worse than the other weapons but on a margin so slim it doesn't matter. The damage range does funky things, but spears are also going to be the most consistent in their damage with a higher low end and a lower high end on their damage ranges.

This would be incompatible with basically any other mod that changes the base spear, including ones that replace the All-In ability (edits to the All-In ability should be fine, but if ALL spears have a unique ability, there's a chance this mod is incompatible).

For those who follow my workshop in general, this isn't really a harbinger of anything, this is just me being irked by spear damage as a whole.
2 Comments
Cleric  [author] 11 Sep, 2023 @ 8:42pm 
Yes, adding mid-save (and removing) should work fine.
Space_Lettuce_OG 11 Sep, 2023 @ 9:42am 
Gooooood...... Gooooood. *rubs hands together*
Safe to add mid-save?