Arma 3
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Ace Arsenal Category Framework
   
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Data Type: Mod
File Size
Posted
55.314 KB
17 Aug, 2022 @ 5:46am
1 Change Note ( view )

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Ace Arsenal Category Framework

Description
The Ace Arsenal Category Framework allows developers to put their items in their own category on the right side of the ACE Arsenal. This mod is client side.

Default Functionality
By default, the mod will move all medical items within ACE into their own "Medical" category.

Mod Support
While we add some default functionality for base ACE Medical, the framework's main purpose is to allow Mod Developers to customise and create their own categories. Below are details what needs to be done within a mod to interact with this framework

Creating a Category
First, a category needs to be created. Categories are defined in the "AceArsenalCategory" class. A subclass is created with a "displayName" and "picture" attribute.
class AceArsenalCategory { class MedicalCategory { displayName = "Medical"; picture = "ace-arsenal-category-framework\addons\icons\medical.paa"; }; };

Adding Items to a Category
To add items to a category, add the "aceArsenalCategory" attribute with the same name as the category you wish to put it in.
aceArsenalAttribute = "Medical";

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I do not give permission to repack this mod or copy its contents.
5 Comments
nanner 24 Mar, 2023 @ 7:27am 
Nice! Underrated.
Arcanist  [author] 25 Oct, 2022 @ 2:40am 
I will look into it
[L²] Dick 10 Oct, 2022 @ 8:47am 
The mod only has a bisign in the files and not a bikey for servers with signatures enabled.
Arcanist  [author] 9 Oct, 2022 @ 8:03pm 
The mod should already be keyed
[L²] Dick 9 Oct, 2022 @ 5:26pm 
Any chance you could update this mod with a serverkey?